What types of enemies are vulnerable to EMP Grenades and Bombs?
"Robotic" enemies are supposed to be vulnerable to EMPs, but it's not always obvious what counts as a robotic enemy, as demonstrated by Are Gatekeepers vulnerable to EMP Bombs?.
For example, the Gatekeeper can be mind controlled, so it's "organic", but it's also vulnerable to EMPs, I suppose because of its robotic shell.
So which types of enemies can actually take damage, or be disabled in someway, by EMP weapons?
Solution 1:
The following types of enemies are vulnerable to EMPs:
- Turrets (take damage, not sure if can be shutdown or suffer lowered hacking defense).
- MECs (take damage, chance to be shutdown for 2 turns, and suffer lowered hacking defense).
- Sectopods (take damage, chance to be shutdown for 2 turns, and suffer lowered hacking defense).
- Gatekeepers (take damage, and chance to be stunned for 2 turns).
- Codexes (take damage, not sure if any other effects).
- Andromedon suits with dead pilots (take damage, not sure if can be shutdown or suffer lowered hacking defense).
- Shieldbearers (take no damage, but instantly removes shields).
I confirmed that Andromedon suits don't take EMP damage while their pilots are still alive.