Why does the Soda Popper take 2 bullets when I have 1 loaded?

I was playing with the Soda Popper and noticed something interesting - if I reloaded when I had 1 bullet, I lost 2 from my off-hand ammo anyways.

I made sure mods were disabled on the server I was playing on (they were), but I still lost 2 ammo regardless.

Why does this happen? Is it just how the game works?


That is standard behavior for the Soda Popper and the Force of Nature. The reload animation always shows two shells being ejected, so the reload takes two. As for why this happens, I'm not certain if the developers have commented.