Slidedown and slideup layout with animation

how can I display a layout in the center with slideUp when I press the button, and press again to hide ... slideDown in ANDROID

help me with that, thnkss


Create two animation xml under res/anim folder

slide_down.xml

<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >

<translate
    android:duration="1000"
    android:fromYDelta="0"
    android:toYDelta="100%" />
</set>

slide_up.xml

<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >

<translate
    android:duration="1000"
    android:fromYDelta="100%"
    android:toYDelta="0" />
</set>

Load animation Like bellow Code and start animation when you want According to your Requirement

//Load animation 
Animation slide_down = AnimationUtils.loadAnimation(getApplicationContext(),
            R.anim.slide_down);

Animation slide_up = AnimationUtils.loadAnimation(getApplicationContext(),
            R.anim.slide_up);

// Start animation
linear_layout.startAnimation(slide_down); 

I use these easy functions, it work like jquery slideUp slideDown, use it in an helper class, just pass your view :

public static void expand(final View v) {
    v.measure(WindowManager.LayoutParams.MATCH_PARENT, WindowManager.LayoutParams.WRAP_CONTENT);
    final int targetHeight = v.getMeasuredHeight();

    // Older versions of android (pre API 21) cancel animations for views with a height of 0.
    v.getLayoutParams().height = 1;
    v.setVisibility(View.VISIBLE);
    Animation a = new Animation()
    {
        @Override
        protected void applyTransformation(float interpolatedTime, Transformation t) {
            v.getLayoutParams().height = interpolatedTime == 1
                    ? WindowManager.LayoutParams.WRAP_CONTENT
                    : (int)(targetHeight * interpolatedTime);
            v.requestLayout();
        }

        @Override
        public boolean willChangeBounds() {
            return true;
        }
    };

    // 1dp/ms
    a.setDuration((int) (targetHeight / v.getContext().getResources().getDisplayMetrics().density));
    v.startAnimation(a);
}

public static void collapse(final View v) {
    final int initialHeight = v.getMeasuredHeight();

    Animation a = new Animation()
    {
        @Override
        protected void applyTransformation(float interpolatedTime, Transformation t) {
            if(interpolatedTime == 1){
                v.setVisibility(View.GONE);
            }else{
                v.getLayoutParams().height = initialHeight - (int)(initialHeight * interpolatedTime);
                v.requestLayout();
            }
        }

        @Override
        public boolean willChangeBounds() {
            return true;
        }
    };

    // 1dp/ms
    a.setDuration((int)(initialHeight / v.getContext().getResources().getDisplayMetrics().density));
    v.startAnimation(a);
}

Above method is working, but here are more realistic slide up and slide down animations from the top of the screen.

Just create these two animations under the anim folder

slide_down.xml

<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >

    <translate
        android:duration="200"
        android:fromYDelta="-100%"
        android:toYDelta="0" />
</set> 

slide_up.xml

<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >

    <translate
        android:duration="200"
        android:fromYDelta="0"
        android:toYDelta="-100%" />
</set>

Load animation in java class like this

imageView.startAnimation(AnimationUtils.loadAnimation(getContext(),R.anim.slide_up));
imageView.startAnimation(AnimationUtils.loadAnimation(getContext(),R.anim.slide_down));

This doesn't work for me, I want to to like jquery slideUp / slideDown function, I tried this code, but it only move the content wich stay at the same place after animation end, the view should have a 0dp height at start of slideDown and the view height (with wrap_content) after the end of the animation.