What are the different game modes?

Upon attempting to create a new world in Don't Starve Together I am presented with the opportunity to select a Game Mode.

The options include: Survival, Wilderness and Endless

What are the differences between these 3 modes?

Which is the best for casual gameplay? IE. has least death penalties, I do not wish to continue playing once my co-op player or I die.


Solution 1:

According to this wiki page:

Survival

  • Intended to encourage cooperative play.
  • When players die, they become ghosts.
  • Ghosts cause the sanity of living players to drop if they are nearby.
  • Ghosts can be revived by certain items.
  • When all players die a timer starts. If nobody revives themselves before the timer is up, the world resets and all players start anew.

Endless

  • Intended to be more relaxed and casual.
  • When players die, they become ghosts.
  • Ghosts have no effect on the sanity of living players.
  • Ghosts can be revived by the same items as Survival, but also at the spawn portal.
  • Even if everyone becomes ghosts, the world never resets.

Wilderness

  • Intended to be more like other survival games.
  • Players spawn in random locations.
  • When players die they do not become ghosts.
  • Dead players lose all their items and map information, and respawn at a new random location.