UITableView inside UIScrollView not receiving first tap after scrollling
Brief
I am having an issue with a UITableView
inside a UIScrollView
. When I scroll the external scrollView
, the table
does not receive the willSelect/didSelect
event on the first touch, but it does on the second one. What is even more strange, the cell itself gets the touches and the highlighted state, even when the delegate
does not.
Detailed explanation
My view hierarchy:
UIView
- UIScrollView (outerscroll)
- Some other views and buttons
- UITableView (tableView)
Inside the scroll view I have some extra views that get expanded/closed dynamically. The table view needs to get "fixed" on top, together with some other elements of the view, so that is why I created this layout, that allows me to easily move elements in a similar way than Apple recommends by the use of transformations when the scroll happens.
The table View is transformed with a translation effect when the outerscroll moves like this:
- (void)scrollViewDidScroll:(UIScrollView *)scrollView {
if (scrollView == self.outerScrollView) {
CGFloat tableOffset = scrollView.contentOffset.y - self.fixedHeaderFrame.origin.y;
if (tableOffset > 0) {
self.tableView.contentOffset = CGPointMake(0, tableOffset);
self.tableView.transform = CGAffineTransformMakeTranslation(0, tableOffset);
}
else {
self.tableView.contentOffset = CGPointMake(0, 0);
self.tableView.transform = CGAffineTransformIdentity;
}
// Other similar transformations are done here, but not involving the table
}
In my cell, if I implement these methods:
- (void)setSelected:(BOOL)selected {
[super setSelected:selected];
if (selected) {
NSLog(@"selected");
}
}
- (void)setHighlighted:(BOOL)highlighted animated:(BOOL)animated
{
[super setHighlighted:highlighted animated:animated];
if (highlighted) {
NSLog(@"highlighted");
}
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
[super touchesBegan:touches withEvent:event];
NSLog(@"touchesBegan");
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
[super touchesEnded:touches withEvent:event];
NSLog(@"touchesEnded");
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
[super touchesCancelled:touches withEvent:event];
NSLog(@"touchesCancelled");
}
Y can see this output when fails (first tap):
2014-02-10 13:04:40.940 MyOrderApp[5588:70b] highlighted
2014-02-10 13:04:40.940 MyOrderApp[5588:70b] touchesBegan
2014-02-10 13:04:40.978 MyOrderApp[5588:70b] touchesEnded
And this one when works (second tap):
2014-02-10 13:05:30.359 MyOrderApp[5588:70b] highlighted
2014-02-10 13:05:30.360 MyOrderApp[5588:70b] touchesBegan
2014-02-10 13:05:30.487 MyOrderApp[5588:70b] touchesEnded
2014-02-10 13:05:30.498 MyOrderApp[5588:70b] expanded
No other frame change, animation or any other view interaction is done between the first and the second tap. Also, only when scrolling large amounts the bug appears, but with scrollings of just a few pixels everything keeps working as expected.
I experimented changing some properties as well, but with no luck. Some of the things I did:
- Remove
userInteractionEnabled
from views other than the scroll and table - Add a call to
setNeedsLayout
on the table, scroll and main view whenscrollViewDidScroll
occurs. - Remove the transformations from the table (still happens)
I have seen some comments about the unexpected behaviour of embedding UITableViews
inside UIScrollViews
but I can not see such a warn in the official documentation by Apple, so I am expecting it to work.
The app is iOS7+ only.
Questions
Has anyone experienced similar issues? Why is this and how can I solve it? I think that I could be able to intercept the tap gesture on the cell and pass it with a custom delegate or similar, but I would like the table to receive the proper events and so my UITableViewDelegate
receives it as expected.
Updates
- I tried disabling cell reuse as suggested in a comment but it still happens in the same way.
From Apple Documentation, you shouldn't embed a UITableView
inside a UIScrollView
.
Important: You should not embed UIWebView or UITableView objects in UIScrollView objects. If you do so, unexpected behavior can result because touch events for the two objects can be mixed up and wrongly handled.
Your problem is really related to what your UIScrollView
does.
But if it's just to hide the tableview when needed (that was my case), you can just move the UITableView
in its superview.
I wrote a small example here : https://github.com/rvirin/SoundCloud/
leave the inner UITableView's scrollEnabled
property set as YES
. this lets the inner UITableView
know to handle scroll-related touches on the UIScrollView
correctly.
I ran into this same problem and figured out a solution!!
You need to set the delaysTouchesBegan
to true on your scrollview so that the scrollview sends its failed scrolled-gesture (i.e. the tap) to its children.
var delaysTouchesBegan: Bool
-
A Boolean value determining whether the receiver delays sending touches in a begin phase to its view.
When the value of the property is YES, the window suspends delivery of touch objects in the UITouchPhaseBegan phase to the view. If the gesture recognizer subsequently recognizes its gesture, these touch objects are discarded. If the gesture recognizer, however, does not recognize its gesture, the window delivers these objects to the view in a touchesBegan:withEvent: message (and possibly a follow-up touchesMoved:withEvent: message to inform it of the touches’ current locations).
https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIGestureRecognizer_Class/index.html#//apple_ref/occ/instp/UIGestureRecognizer/delaysTouchesBegan
But there's a catch...it doesn't work if you do it directly on the scrollview!
// Does NOT work
self.myScrollview.delaysTouchesBegan = true
Apparently this is an iOS bug where setting this property doesn't work (thank you apple). However there's a simple workaround: set the property directly on the scrollview's pan gesture. Sure enough, this worked for me perfectly:
// This works!!
self.myScrollview.panGestureRecognizer.delaysTouchesBegan = true
It seems that your UiTableView doesn't recognize your tap. Did you try to use that :
- (BOOL)gestureRecognizer:(UIPanGestureRecognizer *)gestureRecognizer
shouldRecognizeSimultaneouslyWithGestureRecognizer:(UISwipeGestureRecognizer *)otherGestureRecognizer
{
if ([otherGestureRecognizer.view isKindOfClass:[UITableView class]]) {
return YES;
}
return NO;
}
Note from apple:
called when the recognition of one of gestureRecognizer or otherGestureRecognizer would be blocked by the other. return YES to allow both to recognize simultaneously. the default implementation returns NO (by default no two gestures can be recognized simultaneously)
note: returning YES is guaranteed to allow simultaneous recognition. returning NO is not guaranteed to prevent simultaneous recognition, as the other gesture's delegate may return YES
Hope that will help.