Vim Adventures- Level 7 - Stuck on: What's in a name
This game is great, but I'm stuck on the What's in a name poem, and I don't want to give it away with my question, but I really need some help:
What's in a na[m]e?
That which we call
a rose
By any other name
-> would still smell as sweet.
The entrance to the puzzle is at the arrow going into the w in would. The [m] in name is an un-passable block. The a in name is the exit, moving upwards.
My key collection includes:
~ $%^ 0
wert
dfghjkl;
zx b ,
I think I can say the following without giving away any spoilers:
I can make it TO the a in name 5 different ways but I'm always missing that last turn to get off the platform.
I can get to the a with 0 turns left using my newest key: g or without it. One way of me getting that far involves the $ key I can't think of any ways that my other new keys: t f ; , can benefit me.
Solution 1:
I was going to mention a hint, but that would just give it away.
(My problem was I hadn't figured out what to do with my spare key).
Solution 2:
l -> enter w
gg -> go to first line
tm -> go to a (on the left side of m)
k -> done
Solution 3:
I actually used
- l
- gg
- $
- ; (since I used on another text
Fa
) - k
But for sure the way using tm
to get directly is more independent for this text working.