Vim Adventures- Level 7 - Stuck on: What's in a name

This game is great, but I'm stuck on the What's in a name poem, and I don't want to give it away with my question, but I really need some help:

   What's in a na[m]e?
   That which we call
   a rose
   By any other name
-> would still smell as sweet.

enter image description here

The entrance to the puzzle is at the arrow going into the w in would. The [m] in name is an un-passable block. The a in name is the exit, moving upwards.

My key collection includes:

~   $%^   0
  wert
    dfghjkl;
 zx  b  ,

enter image description here

I think I can say the following without giving away any spoilers:

I can make it TO the a in name 5 different ways but I'm always missing that last turn to get off the platform.

I can get to the a with 0 turns left using my newest key: g or without it. One way of me getting that far involves the $ key I can't think of any ways that my other new keys: t f ; , can benefit me.


Solution 1:

I was going to mention a hint, but that would just give it away.

(My problem was I hadn't figured out what to do with my spare key).

Solution 2:

l -> enter w

gg -> go to first line

tm -> go to a (on the left side of m)

k -> done

Solution 3:

I actually used

  • l
  • gg
  • $
  • ; (since I used on another text Fa)
  • k

But for sure the way using tm to get directly is more independent for this text working.