Assembly registers in 64-bit architecture

With the old names all registers remain the same size, just like when x86-16 was extended to x86-32. To access 64-bit registers you use the new names with R-prefix such as rax, rbx...

Register names don't change so you just use the byte registers (al, bl, cl, dl, ah, bh, ch, dh) for the LSB and MSB of ax, bx, cx, dx like before.

There are also 8 new registers called r8-r15. You can access their LSBs by adding the suffix b (or l if you're using AMD). For example r8b, r9b... You can also use the LSB of esi, edi, esp, ebp by the names sil, dil, spl, bpl with the new REX prefix, but you cannot use it at the same time with ah, bh, ch or dh.

Likewise the new registers' lowest word or double word can be accessed through the suffix w or d.

x86_64 registers

See What are the names of the new X86_64 processors registers?


Regarding the calling convention, on a specific system there's only one convention1.

  • On Windows:

    • RCX, RDX, R8, R9 for the first four integer or pointer arguments
    • XMM0, XMM1, XMM2, XMM3 for floating-point arguments


    1Since MSVC 2013 there's also a new extended convention on Windows called __vectorcall so the "single convention policy" is not true anymore.

  • On Linux and other systems that follow System V AMD64 ABI, more arguments can be passed on registers and there's a 128-byte red zone below the stack which may make function calling faster.

    • The first six integer or pointer arguments are passed in registers RDI, RSI, RDX, RCX, R8, and R9
    • Floating-point arguments are passed in XMM0 through XMM7

For more information should read x86-64 and x86-64 calling conventions

There's also a convention used in Plan 9 where

  • All registers are caller-saved
  • All parameters are passed on the stack
  • Return values are also returned on the stack, in space reserved below (stack-wise; higher addresses on amd64) the arguments.

In fact Plan 9 was always a weirdo. For example it forces a register to be 0 on RISC architectures without a hardware zero register. x86 register names on it are also consistent across 16, 32 and 64-bit x86 architectures with operand size indicated by mnemonic suffix. That means ax can be a 16, 32 or 64-bit register depending on the instruction suffix. If you're curious about it read

  • A Manual for the Plan 9 assembler
  • Go/plan9’s assembler is weird

OTOH Itanium is a completely different architecture and has no relation to x86-64 whatsoever. It's a pure 64-bit architecture so all normal registers are 64-bit, no 32-bit or smaller version is available. There are a lot of registers in it:

  • 128 general-purpose integer registers r0 through r127, each carrying 64 value bits and a trap bit. We'll learn more about the trap bit later.
  • 128 floating point registers f0 through f127.
  • 64 predicate registers p0 through p63.
  • 8 branch registers b0 through b7.
  • An instruction pointer, which the Windows debugging engine for some reason calls iip. (The extra "i" is for "insane"?)
  • 128 special-purpose registers, not all of which have been given meanings. These are called "application registers" (ar) for some reason. I will cover selected register as they arise during the discussion.
  • Other miscellaneous registers we will not cover in this series.

The Itanium processor, part 1: Warming up

Read more on What is the difference between x64 and IA-64?