How do your mods on your Warframe effect your Archwing stats?
I know you can apply mods to your Warframes, and to your Archwings, but how do the ones on your Warframe effect the stats on your Archwings? Which ones effect both your Warframe and your Archwing and which ones don't (I would prefer if you made one list, of the smaller category).
Solution 1:
Changes in Update 15.6.0 have resulted in some fairly hefty overhauls to the Archwing mod system.
Buffed Mods
- Critical Chance Mods for Archwing melee and rifles have been buffed.
- Health/Shield/Armor Mods for Archwing have been buffed.
Overall Archwing Changes:
- Warframe Stats and Mods no longer carry over onto Archwing performance. All Warframes will now perform equally well while piloting an Archwing, eliminating the need to use a specific Warframe for optimum Space Ninja performance.
- All Archwings now have different base Health/Shield/Armor stats that can be modded (with the newly buffed Mods).
Unfortunately, this means that none of the Warframe mods effect Archwing stats any more.
Solution 2:
The currently accepted answer is slightly incorrect:
-
Warframe aura mods carry over to the Archwing
- Energy Siphon will allow your Archwing to gradually regenerate Energy
- Rejuvenation will allow your Archwing to gradually regenerate Health.
- Steel Charge will affect melee damage
- Enemy Detector and Loot Detector will show enemies and drops around you, respectively
- Rifle Amp will affect your rifle damage
Some exceptions:
Ammo Aura mods (ones that increase the chance to find ammo) obviously do not work, as there is no "limited ammo" in Archwing.
Infested Impedance does not have a use yet