Why onDraw is not called after invalidate()?
I have found many posts on stackoverflow but I still cannot solve my problem. Here is my code piece:
public class MyView extends RelativeLayout {
Button b1;
Button b2;
Context sContext;
public static int i = 0;
private int w = 400;
private int h = 400;
private int w2 = 100;
private int h2 = 100;
public MyView(Context context) {
super(context);
sContext = context;
init();
}
public MyView(Context context, AttributeSet attrs) {
super(context, attrs);
sContext = context;
init();
}
private void init() {
b1 = new Button(sContext);
addView(b1);
b1.setBackgroundColor(Color.YELLOW);
b1.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
if (w >= 600) {
MyView.this.setBackgroundColor(Color.GREEN);
//b1.setBackgroundColor(Color.RED);
} else {
MyView.this.setX(100);
}
MyView.this.invalidate();
w += 100;
w2 += 20;
}
});
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//b1.setBackgroundColor(Color.RED);
Toast.makeText(sContext, ""+i, Toast.LENGTH_SHORT).show();
++i;
}
}
Would you please explain why onDraw is not called the first three times I press b1? Because I called invalidate everytime I press b1. Thank you very much!
By default all ViewGroup sub-classes do not call their onDraw
method, you should enable it by calling setWillNotDraw(false)
link
Borrowing from the link @
Android Custom Layout - onDraw() never gets called
Try the below it works
1.If you're extending a ViewGroup (in your case a RelativeLayout
) you should override dispatchDraw()
instead of onDraw()
.
Discussion on the topic @
https://groups.google.com/forum/?fromgroups=#!topic/android-developers/oLccWfszuUo
protected void dispatchDraw (Canvas canvas)
Called by draw to draw the child views. This may be overridden by derived classes to gain control just before its children are drawn (but after its own view has been drawn).
Parameters
canvas the canvas on which to draw the view
Example
public class Hello extends Activity {
private MyView myView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
super.onCreate(savedInstanceState);
Log.e("hello", "hello");
this.myView = new MyView(this);
setContentView(this.myView);
}
public class MyView extends RelativeLayout
{
private Paint myPaint = new Paint();
private int[] numbers;
public MyView(Context paramContext)
{
super(paramContext);
Log.e("MyView", "MyView");
setFocusable(true);
setBackgroundResource(R.drawable.ic_launcher);
}
@Override
protected void dispatchDraw(Canvas canvas){
super.dispatchDraw(canvas);
Log.i("...............","drawing");
}
}
}
2.If you Override onDraw
in the constructor call setWillNotDraw(false)
then it should work.
http://developer.android.com/reference/android/view/View.html#setWillNotDraw(boolean)
public MyView(Context context) {
super(context);
sContext = context;
init();
setWillNotDraw(false);
}
You need to call setWillNotDraw(false);
in order for your onDraw method to be called:
private void init() {
setWillNotDraw(false);
...
}