How can I log the generated SQL from DbContext.SaveChanges() in my Program? [duplicate]

According this thread, we can log the generated SQL via EF, but what about DbContext.SaveChanges()? Is there any easy way to do this job without any extra frameworks?


Solution 1:

In entity framework 6.0, the Database class has a property Action<string> Log. so setting up logging is as easy as:

context.Database.Log = Console.WriteLine;

For more advanced needs you can set up an interceptor.

Solution 2:

See http://www.codeproject.com/Articles/499902/Profiling-Entity-Framework-5-in-code. I implemented Mr. Cook's idea in an asp.net mvc application using a Code First, POCO DbContext, Entity Framework 5.

The context class for the application derives from DbContext:

public class MyDbContext : DbContext

The constructor for the context hooks up the SavingChanges event (I only want to do the expensive reflection for debug builds):

public MyDbContext(): base("MyDbContext")
{
#if DEBUG
    ((IObjectContextAdapter)this).ObjectContext.SavingChanges += new EventHandler(objContext_SavingChanges);
#endif
}

The saving changes event writes the generated sql to the output window. The code I copied from Mr. Cook converts the DbParameter to a SqlParamter, which I leave as-is because I'm hitting a Sql Server, but I'm assuming that conversion would fail if you are hitting some other kind of database.

public void objContext_SavingChanges(object sender, EventArgs e)
    {
        var commandText = new StringBuilder();

        var conn = sender.GetType()
             .GetProperties(BindingFlags.Public | BindingFlags.Instance)
             .Where(p => p.Name == "Connection")
             .Select(p => p.GetValue(sender, null))
             .SingleOrDefault();
        var entityConn = (EntityConnection)conn;

        var objStateManager = (ObjectStateManager)sender.GetType()
              .GetProperty("ObjectStateManager", BindingFlags.Instance | BindingFlags.Public)
              .GetValue(sender, null);

        var workspace = entityConn.GetMetadataWorkspace();

        var translatorT =
            sender.GetType().Assembly.GetType("System.Data.Mapping.Update.Internal.UpdateTranslator");

        var translator = Activator.CreateInstance(translatorT, BindingFlags.Instance |
            BindingFlags.NonPublic, null, new object[] {objStateManager,workspace,
            entityConn,entityConn.ConnectionTimeout }, CultureInfo.InvariantCulture);

        var produceCommands = translator.GetType().GetMethod(
            "ProduceCommands", BindingFlags.NonPublic | BindingFlags.Instance);

        var commands = (IEnumerable<object>)produceCommands.Invoke(translator, null);

        foreach (var cmd in commands)
        {
            var identifierValues = new Dictionary<int, object>();
            var dcmd =
                (DbCommand)cmd.GetType()
                   .GetMethod("CreateCommand", BindingFlags.Instance | BindingFlags.NonPublic)
                   .Invoke(cmd, new[] { translator, identifierValues });

            foreach (DbParameter param in dcmd.Parameters)
            {
                var sqlParam = (SqlParameter)param;

                commandText.AppendLine(String.Format("declare {0} {1} {2}",
                                                        sqlParam.ParameterName,
                                                        sqlParam.SqlDbType.ToString().ToLower(),
                                                        sqlParam.Size > 0 ? "(" + sqlParam.Size + ")" : ""));

                commandText.AppendLine(String.Format("set {0} = '{1}'", sqlParam.ParameterName, sqlParam.SqlValue));
            }

            commandText.AppendLine();
            commandText.AppendLine(dcmd.CommandText);
            commandText.AppendLine("go");
            commandText.AppendLine();
        }

        System.Diagnostics.Debug.Write(commandText.ToString());
    }

Solution 3:

For short-term logging, I just put into DbContext constructor:

Database.Log = x => Debug.WriteLine(x);

Pretty fast to add/remove logging of SQL. For long-use term, can be wrapped in checks with

#IFDEF DEBUG // or something similar