Which projectiles and/or AoE's can be dodged by going invis?

As a Templar Assassin, Bounty and Weaver player (among others), I'm never sure which projectiles I should be running/blinking away from, and which I could just dodge by becoming invisble. Furthemore, is there a rule as to which AoE spells hit invisible heroes? I know Kunkka's dreaded Tidebringer does, but are there any that don't?

As the full list must be long, is there a rule to tell which can be dodged so I can work it out in game ?

Something like All auto attacks can be dodged by using invisibility or All magical projectiles can be dodged by going invisible e.g. Sven's stun; or something more complex.

Thanks.


List of abilities that you can disjoint by going invisible at the right moment

List of abilities that you cannot disjoint by going invisible

List of abilities that do not affect invisible units

Every AoE spell that isn't listed on the 3rd link will affect invisible units (Tidebringer, Diabolic Edict, etc.)