How many Levels (kind) of clothing wear are there? Are there benefits associated?

Solution 1:

Clothing expires over time. I'm unsure how long they last but a large population will need a constant supply of new clothing

3 levels of clothing

Ragged - (effectively no clothing) This is what newborns have until they pick up some.

Fair - Leather or wool

Excellent - Leather and wool (can stay outside in the cold longer)

Clothing does not affect how much firewood is used.

Occupied houses appear to constantly use firewood - Rate varies - I think rate depends on season/temperature. Stone houses use less.

Solution 2:

There's two types of clothing:

  • Normal clothing (either from wool or hides, you choose which to use), it offers less warmth so citizens stay outside in the cold less
  • Warm clothing (from both wool and hides), it offers more protection to the elements so citizens work for longer. This is obviously the more efficient route if you can sustain it.

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