Pure JS equivalent of jQuery .animate()

What is the equivalent of the following jQuery animate in pure JavaScript?

function animate(element, position, speed) {
  $(element).animate({
    "top": position
  }, speed);
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>

You can acheive complex animations with pure javascript by using setTimeout and setInterval methods.

Please check here.

Here is the key part of moving an element:

function move(elem) {
    var left = 0
    function frame() {
        left++  // update parameters
        elem.style.left = left + 'px' // show frame
        if (left == 100)  // check finish condition
            clearInterval(id)
    }
    var id = setInterval(frame, 10) // draw every 10ms
}

This version uses vanilla javascript .animate() function, which is better or more performant
than requestAnimation frame. & it is also the proper alternative to JQuerys .animate().
you can play around with the iterations, timing functions & fill method aswell as daisy chain it with other animations

document.getElementById("Elem");
         Elem.style.position = "absolute";
         Elem.animate({
              top: ['8px', '280px']
                 },{ duration: 1760,        // number in ms [this would be equiv of your speed].
                     easing: 'ease-in-out',
                     iterations: 1,         // infinity or a number.
                  // fill: ''
        });   

I believe the setTimeout & setInterval functions both use the unsafe eval() function under the hood, but not 100% sure about that, just remember reading an article about it...
Don't Quote me on that! just research it,
but the code I wrote out has been tested to be working.. hope this helps someone...