Run Application requiring Opengl 3.3 inside Virtualbox Virtual Machine (Windows Host and Windows Guest)

I have a program that I would like to run in a virtual machine (not on my host), but it entirely refuses to run without opengl 3.3. I would like to be able to run this program without it crashing immediately (even if performance isn't great). Is there some way to get opengl 3.3 to work in Virtualbox? If not, is there some way to emulate opengl 3.3 in the virtual machine to get the program to think that it's installed? Or is there any other way to get this program to run? If so, how?

My host is Windows 10 and the guest is Windows 10. I'm using Virtualbox 5.2.16. This is the error I'm getting when I try to run the program in a VM: enter image description here

I'm just looking for any way to get past this and am open to all suggestions.


You can install a Mesa3D OpenGL DLL alongside the program you want to run and this will give you OpenGL 3 support. But this is a software renderer, so how useful it is will depend a lot on what you're trying to do with it. If it's something that has demanding 3D rendering requirements, it will not be useful. If it's something that has very low rendering requirements and just happens to use the OpenGL 3 API, it will probably do quite well.