Why isn't std::initializer_list a language built-in?

Solution 1:

There were already examples of "core" language features that returned types defined in the std namespace. typeid returns std::type_info and (stretching a point perhaps) sizeof returns std::size_t.

In the former case, you already need to include a standard header in order to use this so-called "core language" feature.

Now, for initializer lists it happens that no keyword is needed to generate the object, the syntax is context-sensitive curly braces. Aside from that it's the same as type_info. Personally I don't think the absence of a keyword makes it "more hacky". Slightly more surprising, perhaps, but remember that the objective was to allow the same braced-initializer syntax that was already allowed for aggregates.

So yes, you can probably expect more of this design principle in future:

  • if more occasions arise where it is possible to introduce new features without new keywords then the committee will take them.
  • if new features require complex types, then those types will be placed in std rather than as builtins.

Hence:

  • if a new feature requires a complex type and can be introduced without new keywords then you'll get what you have here, which is "core language" syntax with no new keywords and that uses library types from std.

What it comes down to, I think, is that there is no absolute division in C++ between the "core language" and the standard libraries. They're different chapters in the standard but each references the other, and it has always been so.

There is another approach in C++11, which is that lambdas introduce objects that have anonymous types generated by the compiler. Because they have no names they aren't in a namespace at all, certainly not in std. That's not a suitable approach for initializer lists, though, because you use the type name when you write the constructor that accepts one.

Solution 2:

The C++ Standard Committee seems to prefer not to add new keywords, probably because that increases the risk of breaking existing code (legacy code could use that keyword as the name of a variable, a class, or whatever else).

Moreover, it seems to me that defining std::initializer_list as a templated container is quite an elegant choice: if it was a keyword, how would you access its underlying type? How would you iterate through it? You would need a bunch of new operators as well, and that would just force you to remember more names and more keywords to do the same things you can do with standard containers.

Treating an std::initializer_list as any other container gives you the opportunity of writing generic code that works with any of those things.

UPDATE:

Then why introduce a new type, instead of using some combination of existing? (from the comments)

To begin with, all others containers have methods for adding, removing, and emplacing elements, which are not desirable for a compiler-generated collection. The only exception is std::array<>, which wraps a fixed-size C-style array and would therefore remain the only reasonable candidate.

However, as Nicol Bolas correctly points out in the comments, another, fundamental difference between std::initializer_list and all other standard containers (including std::array<>) is that the latter ones have value semantics, while std::initializer_list has reference semantics. Copying an std::initializer_list, for instance, won't cause a copy of the elements it contains.

Moreover (once again, courtesy of Nicol Bolas), having a special container for brace-initialization lists allows overloading on the way the user is performing initialization.

Solution 3:

This is nothing new. For example, for (i : some_container) relies on existence of specific methods or standalone functions in some_container class. C# even relies even more on its .NET libraries. Actually, I think, that this is quite an elegant solution, because you can make your classes compatible with some language structures without complicating language specification.