What are the application implications of a netstandard library depending on a metapackage?
Suppose I have a class library which I want to target netstandard1.3, but also use BigInteger
. Here's a trivial example - the sole source file is Adder.cs
:
using System;
using System.Numerics;
namespace Calculator
{
public class Adder
{
public static BigInteger Add(int x, int y)
=> new BigInteger(x) + new BigInteger(y);
}
}
Back in the world of project.json
, I would target netstandard1.3
in the frameworks
section, and have an explicit dependency on System.Runtime.Numerics
, e.g. version 4.0.1. The nuget package I create will list just that dependency.
In the brave new world of csproj-based dotnet tooling (I'm using v1.0.1 of the command-line tools) there's an implicit metapackage package reference to NETStandard.Library 1.6.1
when targeting netstandard1.3
. This means that my project file is really small, because it doesn't need the explicit dependency:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard1.3</TargetFramework>
</PropertyGroup>
</Project>
... but the nuget package produced has a dependency on NETStandard.Library
, which suggests that in order to use my small library, you need everything there.
It turns out I can disable that functionality using DisableImplicitFrameworkReferences
, then add in the dependency manually again:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard1.3</TargetFramework>
<DisableImplicitFrameworkReferences>true</DisableImplicitFrameworkReferences>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.Runtime.Numerics" Version="4.0.1" />
</ItemGroup>
</Project>
Now my NuGet package says exactly what it depends on. Intuitively, this feels like a "leaner" package.
So what's the exact difference for a consumer of my library? If someone tries to use it in a UWP application, does the second, "trimmed" form of dependencies mean that the resulting application will be smaller?
By not documenting DisableImplicitFrameworkReferences
clearly (as far as I've seen; I read about it in an issue) and by making the implicit dependency the default when creating a project, Microsoft are encouraging users to just depend on the metapackage - but how can I be sure that doesn't have disadvantages when I'm producing a class library package?
Solution 1:
In the past, we've given developers the recommendation to not reference the meta
package (NETStandard.Library
) from NuGet packages but instead reference
individual packages, like System.Runtime
and System.Collections
. The
rationale was that we thought of the meta package as a shorthand for a bunch of
packages that were the actual atomic building blocks of the .NET platform. The
assumption was: we might end up creating another .NET platform that only
supports some of these atomic blocks but not all of them. Hence, the fewer packages you reference, the more portable you'd be. There were also concerns regarding how our tooling deals with large package graphs.
Moving forward, we'll simplify this:
.NET Standard is an atomic building block. In other words, new platforms aren't allowed to subset .NET Standard -- they have to implement all of it.
We're moving away from using packages to describe our platforms, including .NET Standard.
This means, you'll not have to reference any NuGet packages for .NET Standard anymore. You expressed your dependency with the lib folder, which is exactly how it has worked for all other .NET platforms, in particular .NET Framework.
However, right now our tooling will still burn in the reference to
NETStandard.Library
. There is no harm in that either, it will just become
redundant moving forward.
I'll update the FAQ on the .NET Standard repo to include this question.
Update: This question is now part of the FAQ.
Solution 2:
The team used to recommend figuring out what the slimmest package set was. They no longer do this, and recommend people just bring in NETStandard.Library instead (in the case of an SDK-style project, this will be done automatically for you).
I've never gotten a totally straight forward answer as to why that was, so allow me to make some educated guesses.
The primary reason is likely to be that it allows them to hide the differences in versions of the dependent libraries that you would otherwise be required to track yourself when changing target frameworks. It's also a much more user friendly system with the SDK-based project files, because you frankly don't need any references to get a decent chunk of the platform (just like you used to with the default references in Desktop-land, especially mscorlib).
By pushing the meta-definition of what it means to be a netstandard
library, or a netcoreapp
application into the appropriate NuGet package, they don't have to build any special knowledge into the definition of those things as Visual Studio (or dotnet new
) sees them.
Static analysis could be used during publishing to limit the shipped DLLs, which is something they do today when doing native compilation for UWP (albeit with some caveats). They don't do that today for .NET Core, but I presume it's an optimization they've considered (as well as supporting native code).
There's nothing stopping you from being very selective, if you so choose. I believe you'll find that you're nearly the only one doing it, which also defeats the purpose (since it'll be assumed everybody is bringing in NETStandard.Library
or Microsoft.NETCore.App
).
Solution 3:
You shouldn't need to disable the implicit reference. All platforms that the library will be able to run on will already have the assemblies that the NETStandard.Library
dependency would require.
The .NET Standard Library is a specification, a set of reference assemblies that you compile against that provides a set of APIs that are guaranteed to exist on a know set of platforms and versions of platforms, such as .NET Core or the .NET Framework. It is not an implementation of these assemblies, just enough of the API shape to allow the compiler to successfully build your code.
The implementation for these APIs are provided by a target platform, such as .NET Core, Mono or .NET Framework. They ship with the platform, because they are an essential part of the platform. So there is no need to specify a smaller dependency set - everything's already there, you won't change that.
The NETStandard.Library
package provides these reference assemblies. One point of confusion is the version number - the package is version 1.6.1, but this does not mean ".NET Standard 1.6". It's just the version of the package.
The version of the .NET Standard you're targeting comes from the target framework you specify in your project.
If you're creating a library and want it to run on .NET Standard 1.3, you'd reference the NETStandard.Library
package, currently at version 1.6.1. But more importantly, your project file would target netstandard1.3
.
The NETStandard.Library
package will give you a different set of reference assemblies depending on your target framework moniker (I'm simplifying for brevity, but think lib\netstandard1.0
, lib\netstandard1.1
and dependency groups). So if your project targets netstandard1.3
, you'll get the 1.3 reference assemblies. If you target netstandard1.6
, you'll get the 1.6 reference assemblies.
If you're creating an application, you can't target the .NET Standard. It doesn't make sense - you can't run on a specification. Instead, you target concrete platforms, such as net452
or netcoreapp1.1
. NuGet knows the mapping between these platforms and the netstandard
target framework monikers, so knows which lib\netstandardX.X
folders are compatible with your target platform. It also knows that the dependencies of NETStandard.Library
are satisfied by the target platform, so won't pull in any other assemblies.
Similarly, when creating a standalone .NET Core app, the .NET Standard implementation assemblies are copied with your app. The reference to NETStandard.Library
does not bring in any other new apps.
Note that
dotnet publish
will create a standalone application, but it won't doesn't currently do trimming, and will publish all assemblies. This will be handled automatically by tooling, so again, trimming dependencies in your library won't help here.
The only place I can imagine where it might help to remove the NETStandard.Library
reference is if you are targeting a platform that doesn't support the .NET Standard, and you can find a package from the .NET Standard where all of the transitive dependencies can run on your target platform. I suspect there aren't many packages that would fit that bill.