UIDevice currentDevice model possible values

What are all the possible values returned by [[UIDevice currentDevice] model];? It isn't documented.


The possible vales are iPod touch, iPhone, iPhone Simulator, iPad, iPad Simulator

If you want to know which hardware iOS is ruining on like iPhone3, iPhone4, iPhone5 etc below is the code for that


NOTE: The below code may not contain all device's string, I'm with other guys are maintaining the same code on GitHub so please take the latest code from there

Objective-C : GitHub/DeviceUtil

Swift : GitHub/DeviceGuru


#include <sys/types.h>
#include <sys/sysctl.h>

- (NSString*)hardwareDescription {
    NSString *hardware = [self hardwareString];
    if ([hardware isEqualToString:@"iPhone1,1"]) return @"iPhone 2G";
    if ([hardware isEqualToString:@"iPhone1,2"]) return @"iPhone 3G";
    if ([hardware isEqualToString:@"iPhone3,1"]) return @"iPhone 4";
    if ([hardware isEqualToString:@"iPhone4,1"]) return @"iPhone 4S";
    if ([hardware isEqualToString:@"iPhone5,1"]) return @"iPhone 5";
    if ([hardware isEqualToString:@"iPod1,1"]) return @"iPodTouch 1G";
    if ([hardware isEqualToString:@"iPod2,1"]) return @"iPodTouch 2G";
    if ([hardware isEqualToString:@"iPad1,1"]) return @"iPad";
    if ([hardware isEqualToString:@"iPad2,6"]) return @"iPad Mini";
    if ([hardware isEqualToString:@"iPad4,1"]) return @"iPad Air WIFI";
    //there are lots of other strings too, checkout the github repo
    //link is given at the top of this answer

    if ([hardware isEqualToString:@"i386"]) return @"Simulator";
    if ([hardware isEqualToString:@"x86_64"]) return @"Simulator";

    return nil;
}

- (NSString*)hardwareString {
    size_t size = 100;
    char *hw_machine = malloc(size);
    int name[] = {CTL_HW,HW_MACHINE};
    sysctl(name, 2, hw_machine, &size, NULL, 0);
    NSString *hardware = [NSString stringWithUTF8String:hw_machine];
    free(hw_machine);
    return hardware;
}

I just did a test on iPod Touch, iPhone, Phone Retina, iPhone 5, iPad, iPad Retina and iPad Mini. So this is my conclusion:

iPod touch
iPhone
iPad

On simulators - this could be useful if you're a developer working on features that sometimes do not work at all on simulators - you'll get these values:

iPhone Simulator
iPad Simulator