How many endings are in the 2013 edition of The Stanley Parable?
There's already a question asking this for the original Stanley Parable game. But now that there is a new, shiny version of the game on Steam, how many endings does it have? And which endings are "new" to the new game?
Here is a chart summarizing most of the endings discovered so far (mouse-over to view it):
In addition to the 8 endings Zibbobz's listed there are:
The Space Ending
Go through the right door, straight ahead, and onto the cargo lift. Jump off the lift and onto the catwalk. Go through the red door...
In the mod, this is where the 'life' ending goes, but that's gone elsewhere and this is completely different.
The Escape Pod Ending
Follow the directions until you get to the Boss's room. Walk through the double doors, and then back out as the game attempts to close them on you. Go back toward your office, and the room next to yours will now have an open door...
Nothing similar is in the mod.
The Heaven Ending
Follow the narrator's instructions, but look at each computer you pass by on the way. One of them will say 'awaiting input'. Click it, and it'll switch to 'input received'. Go to the menu and select 'begin the game again', and repeat these steps 4 more times...
Nothing similar is in the mod.
The Out-of-bounds Ending
Run toward the chair to climb up this desk. Crawl over to the other side of the divider and hop out the window. You may at first think you've broken the map, but it's all part of the game...
Nothing similar is in the mod.
The Museum Ending
Follow the Narrator's instructions until you reach a path labelled 'escape'. Take this path instead of entering the Mind Control Facility.
This is analogous to the 'down the elevator' path in the original, but is greatly expanded upon.
The Serious Room
Attempt to cheat by adding -console to the launch parameters and type
sv_cheats 1
Nothing similar is in the mod.
There's also, arguably, The Whiteboard Ending and the Broom Closet Ending, but these don't actually end the game.
Let's start this off with the endings I've already found. Spoilers on, of course.
Starting with:
The Reluctant Ending
Don't leave your room at all, just close your door at the start of the game. You'll probably get this ending by accident if you pause the game and click back in at some point. Your reward is insecurity in your own actions.
The Agreeable Ending
The ending that the narrator 'intended' you to have. Simply do everything you are told. Go through the left door, ascend the stairs, enter the secret room, ignore the exit, and turn off the machine. Your reward is the outdoors, and an actual achievement.
The Insanity Ending
Take the door on the left, but walk down the stairs instead of up. Your reward is your own dementia.
The Confusion Ending
My personal favorite ending so far. Take the door on the right, then take the first door on your left, then take the lift down. Your reward is a very long, very confusing ending that at least has the decency to name itself.
The Game Ending
You just lost it. Take the door on the right, go straight forward, ride the lift, and then jump off onto the catwalk below. Take the blue door 3 times. Your reward is incredibly obvious parody.
The Overeager Ending
Oops. Take the door on the right, go straight forward, and jump into the pit. Your reward is a quick but painful death. There is a second version of narration to go with this if you step onto the platform and off again, letting it go on without you.
The Life Ending
Take the door on the right, go straight forward, ride the lift up without falling, then answer the phone. Your reward is being trapped in a mundane office job.
The Real Person Ending
Take the door on the right, go straight forward, ride the lift up without falling, then disconnect the phone. Your reward is being a real person!
So far, I count eight endings, with at least two being like or very similar to the endings from the original game.
There is a list of endings being written on the Steam Forums that is mostly complete. You can find it here.
Transcendence
As The Game ending (door on the right, go straight, jump off the platform, blue door three times), but play the Narrator's "baby crawling into fire" game for four hours, as the Narrator says. Note that after an hour or two, the Narrator will add in his "puppy falling into a pool of piranhas" game. You must play both games simultaneously. After four hours, you will get this ending. If you don't want to go through all that, here's a video of what happens.