How do I make best use of survivors with the 'Counseling' personal skill?

Counseling — Can come from the traits People Person, Funeral Director, Stylist, or other jobs and hobbies. This skill has no impact on combat or exploration abilities, but provides a chance to prevent community conflicts and to raise the spirits of frightened or depressed community members.

Source: State of Decay wiki, "Counseling" article

How do I make best use of survivors with the 'Counseling' personal skill?

  • How do I quickly level up the 'Counseling' skill, if it's possible to level it up?
  • What kinds of missions or activity should I have them undertake?
  • Will it better improve a low morale (angry, sad, depressed, etc.) survivor's mood or attitude if I play as a survivor with the 'Counselling' skill on 'Take (survivor) out to walk' missions?
  • Or should these survivors stay at home to improve community morale? (Will their 'Counseling' skill still increase?)

According to the State of Decay Wikia, the only level-able skills are those you use while exploring/combating.

  • Cardio (Improve by sprinting)
  • Wits (Improve by searching, completing certain missions)
  • Fighting (Improve by killing zombies in melee)
  • Shooting (Improve by killing zombies with guns)
  • Leadership (Improve by fighting, completing certain missions)
  • Powerhouse (Improve by fighting)
  • Reflexes (Improve by fighting)

All other skills cannot be improved and only affect homebase. People with Counseling skills reduce the frequency of morale-related problems at home (angry/sad/etc).

Also, according to the Wikia, Counseling has no effect on the outcome of the Fear/Anger Management missions, but Leadership does.