Heroes of Might & Magic 3: troop speed formula?

On the battlefield, you can often observe that creatures have better stats if they are accompanied by a hero. While it is perfectly clear for attack and defense ratings (the appropriate stats of the hero add up to the creature stats), as well as luck, morale, etc, I've been so far unable to understand how and why creature speed is modified. Any help?


Creature speed isn't modified by hero stats...with one exception. If you have the Armageddon's Blade expansion, you can hire Sir Mullich, a Castle hero, who gives +2 to all creatures under his command. See here: Armageddon's Blade features

Creature speed is modified by the terrain type where the battle takes place. Creatures get a +1 bonus to speed if they're on native terrain. If I remember rightly, for the Fortress creatures, that's swamp; for the Tower, that's snow; and so forth.

Creature speed can also be modified by spells such as Haste and Slow, of course.


Your hero also may carry artifacts which increase creatures' speed:

  • The Necklace of Swiftness increases combat speed of all creatures by 1
  • The Ring of the Wayfarer increases combat speed of all creatures by 1
  • The Cape of Velocity increases combat speed of all creatures by 2

This is in addition to the bonus granted by Sir Mullich that Kyralessa mentions.

Source


There is another possibility: heroes with creature specialties. These heroes increase speed of the units they specialize in by 1 point.

For example, Beholders and Evil Eyes get +1 speed when used by the Ajit hero. Similarly, most of the creatures have the corresponding hero who specializes in them, with some exceptions.

More info: http://heroes.thelazy.net/wiki/Hero_specialty#Creature_specialties