Writing to then reading from a MemoryStream
Solution 1:
Three things:
- Don't close the
StreamWriter
. That will close theMemoryStream
. You do need to flush the writer though. - Reset the position of the stream before reading.
- If you're going to write directly to the stream, you need to flush the writer first.
So:
using (var stream = new MemoryStream())
{
var sw = new StreamWriter(stream);
sw.Write("{");
foreach (var kvp in keysAndValues)
{
sw.Write("'{0}':", kvp.Key);
sw.Flush();
ser.WriteObject(stream, kvp.Value);
}
sw.Write("}");
sw.Flush();
stream.Position = 0;
using (var streamReader = new StreamReader(stream))
{
return streamReader.ReadToEnd();
}
}
There's another simpler alternative though. All you're doing with the stream when reading is converting it into a string. You can do that more simply:
return Encoding.UTF8.GetString(stream.GetBuffer(), 0, (int) stream.Length);
Unfortunately MemoryStream.Length
will throw if the stream has been closed, so you'd probably want to call the StreamWriter
constructor that doesn't close the underlying stream, or just don't close the StreamWriter
.
I'm concerned by you writing directly to the the stream - what is ser
? Is it an XML serializer, or a binary one? If it's binary, your model is somewhat flawed - you shouldn't mix binary and text data without being very careful about it. If it's XML, you may find that you end up with byte-order marks in the middle of your string, which could be problematic.
Solution 2:
setting the memory streams position to the beginning might help.
stream.Position = 0;
But the core problem is that the StreamWriter is closing your memory stream when it is closed.
Simply flushing that stream where you end the using block for it and only disposing of it fter you have read the data out of the memory stream will solve this for you.
You may also want to consider using a StringWriter instead...
using (var writer = new StringWriter())
{
using (var sw = new StreamWriter(stream))
{
sw.Write("{");
foreach (var kvp in keysAndValues)
{
sw.Write("'{0}':", kvp.Key);
ser.WriteObject(writer, kvp.Value);
}
sw.Write("}");
}
return writer.ToString();
}
This would require your serialization WriteObject call can accept a TextWriter instead of a Stream.