How does the campaign scoring system work?
Solution 1:
From classic.battle.net, we get the following:
You get points for winning the scenario and for killing units.
- Winning Scenario: 500
- Critter: 1
- Peasant/Peon: 30
- Flying Machine/Zeppelin/Tanker: 40
- Footman/Grunt/Transport: 50
- Archer/Axe Thrower: 60
- Ranger/Berserker: 70
- Dwarves/Sappers/Knight/Ogre/Ballista/Catapult/Mage/Death Knight/Demon: 100
- Paladin/Ogre Mage: 110
- Legendary Hero/Submarine/Turtle: 120
- Destroyer/Gryphon/Dragon: 150
Battleship/Juggernaut: 300
Wall: 1
- Tower: 95
- Farm: 100
- Lumbermill/Runestone: 150
- Barracks/Oil Rig: 160
- Blacksmith/Shipyard: 170
- Foundry/Guard Tower/Refinery/Town Hall: 200
- Stables/Ogre Mound: 210
- Inventor/Alchemist: 230
- Church/Altar/Wizard's Tower/Temple: 240
- Cannon Tower: 250
- Aviary/Roost: 280
- Keep/Stronghold: 600
- Castle/Fortress: 1500
These point values are then added to get a rank per the following:
- Servant/Slave: 0 - 2000
- Peasant/Peon: 2001 - 5000
- Squire/Rogue: 5001 - 8000
- Footman/Grunt: 8001 - 18000
- Corporal/Slasher: 18001 - 28000
- Sergeant/Marauder: 28001 - 40000
- Lieutenant/Commander: 40001 - 55000
- Captain: 55001 - 70000
- Major: 70001 - 85000
- Knight: 85001 - 105000
- General: 105001 - 125000
- Admiral/Master: 125001 - 145000
- Marshall: 145001 - 165000
- Lord/Chieftan: 165001 - 185000
- Grand Admiral/Overlord: 185001 - 205000
- Highlord/War Chief: 205001 - 230000
- Thundergod/Demigod: 230001 - 255000
- God: 255001 - 280000
- ???: 280000+