How do you close/hide the Android soft keyboard programmatically?
I have an EditText
and a Button
in my layout.
After writing in the edit field and clicking on the Button
, I want to hide the virtual keyboard when touching outside the keyboard. I assume that this is a simple piece of code, but where can I find an example of it?
You can force Android to hide the virtual keyboard using the InputMethodManager, calling hideSoftInputFromWindow
, passing in the token of the window containing your focused view.
// Check if no view has focus:
View view = this.getCurrentFocus();
if (view != null) {
InputMethodManager imm = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(view.getWindowToken(), 0);
}
This will force the keyboard to be hidden in all situations. In some cases, you will want to pass in InputMethodManager.HIDE_IMPLICIT_ONLY
as the second parameter to ensure you only hide the keyboard when the user didn't explicitly force it to appear (by holding down the menu).
Note: If you want to do this in Kotlin, use:
context?.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
Kotlin Syntax
// Only runs if there is a view that is currently focused
this.currentFocus?.let { view ->
val imm = getSystemService(Context.INPUT_METHOD_SERVICE) as? InputMethodManager
imm?.hideSoftInputFromWindow(view.windowToken, 0)
}
To help clarify this madness, I'd like to begin by apologizing on behalf of all Android users for Google's downright ridiculous treatment of the soft keyboard. The reason there are so many answers, each different, for the same simple question is that this API, like many others in Android, is horribly designed. I can think of no polite way to state it.
I want to hide the keyboard. I expect to provide Android with the following statement: Keyboard.hide()
. The end. Thank you very much. But Android has a problem. You must use the InputMethodManager
to hide the keyboard. OK, fine, this is Android's API to the keyboard. BUT! You are required to have a Context
in order to get access to the IMM. Now we have a problem. I may want to hide the keyboard from a static or utility class that has no use or need for any Context
. or And FAR worse, the IMM requires that you specify what View
(or even worse, what Window
) you want to hide the keyboard FROM.
This is what makes hiding the keyboard so challenging. Dear Google: When I'm looking up the recipe for a cake, there is no RecipeProvider
on Earth that would refuse to provide me with the recipe unless I first answer WHO the cake will be eaten by AND where it will be eaten!!
This sad story ends with the ugly truth: to hide the Android keyboard, you will be required to provide 2 forms of identification: a Context
and either a View
or a Window
.
I have created a static utility method that can do the job VERY solidly, provided you call it from an Activity
.
public static void hideKeyboard(Activity activity) {
InputMethodManager imm = (InputMethodManager) activity.getSystemService(Activity.INPUT_METHOD_SERVICE);
//Find the currently focused view, so we can grab the correct window token from it.
View view = activity.getCurrentFocus();
//If no view currently has focus, create a new one, just so we can grab a window token from it
if (view == null) {
view = new View(activity);
}
imm.hideSoftInputFromWindow(view.getWindowToken(), 0);
}
Be aware that this utility method ONLY works when called from an Activity
! The above method calls getCurrentFocus
of the target Activity
to fetch the proper window token.
But suppose you want to hide the keyboard from an EditText
hosted in a DialogFragment
? You can't use the method above for that:
hideKeyboard(getActivity()); //won't work
This won't work because you'll be passing a reference to the Fragment
's host Activity
, which will have no focused control while the Fragment
is shown! Wow! So, for hiding the keyboard from fragments, I resort to the lower-level, more common, and uglier:
public static void hideKeyboardFrom(Context context, View view) {
InputMethodManager imm = (InputMethodManager) context.getSystemService(Activity.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(view.getWindowToken(), 0);
}
Below is some additional information gleaned from more time wasted chasing this solution:
About windowSoftInputMode
There's yet another point of contention to be aware of. By default, Android will automatically assign initial focus to the first EditText
or focusable control in your Activity
. It naturally follows that the InputMethod (typically the soft keyboard) will respond to the focus event by showing itself. The windowSoftInputMode
attribute in AndroidManifest.xml
, when set to stateAlwaysHidden
, instructs the keyboard to ignore this automatically-assigned initial focus.
<activity
android:name=".MyActivity"
android:windowSoftInputMode="stateAlwaysHidden"/>
Almost unbelievably, it appears to do nothing to prevent the keyboard from opening when you touch the control (unless focusable="false"
and/or focusableInTouchMode="false"
are assigned to the control). Apparently, the windowSoftInputMode setting applies only to automatic focus events, not to focus events triggered by touch events.
Therefore, stateAlwaysHidden
is VERY poorly named indeed. It should perhaps be called ignoreInitialFocus
instead.
UPDATE: More ways to get a window token
If there is no focused view (e.g. can happen if you just changed fragments), there are other views that will supply a useful window token.
These are alternatives for the above code if (view == null) view = new View(activity);
These don't refer explicitly to your activity.
Inside a fragment class:
view = getView().getRootView().getWindowToken();
Given a fragment fragment
as a parameter:
view = fragment.getView().getRootView().getWindowToken();
Starting from your content body:
view = findViewById(android.R.id.content).getRootView().getWindowToken();
UPDATE 2: Clear focus to avoid showing keyboard again if you open the app from the background
Add this line to the end of the method:
view.clearFocus();
Also useful for hiding the soft-keyboard is:
getWindow().setSoftInputMode(
WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_HIDDEN
);
This can be used to suppress the soft-keyboard until the user actually touches the editText View.