How can I get VMWare Fusion 6 to display in Unity with full resolution on a Retina display?
As a long time (intimately familiar with 3.11) Windows user I finally made the jump to OS X. I was excited to take advantage of the massive resolution on my new MBP, and it's as awesome as I thought it would be.
However, Unity + Windows looks terrible. I realize Windows was not built to take advantage of such jaw-dropping resolutions, but I still want it to run at native resolution. I find myself enjoying the OS X environment, and reluctant to leave it for a full screen Windows VM; Unity is becoming a must.
I've tried checking the 'Use Full Resolution' setting to no avail.
(Not sure if it makes a difference, but I'm running the Windows 8.1 preview)
How can I prevent Unity mode from displaying Windows in a clunky-looking, zoomed-in, pixelated view?
Solution 1:
I had the same issue with Windows 7 guest on a MBP 2013 retina display. It was solved for me by unticking the "Automatically adjust user interface size in Windows" checkbox.
Solution 2:
I don't know if this is the answer you are looking for, but I have a 2013 13" Macbook Pro with 2 1920 x 1080 monitors attached. I'm running the newest version of Mavericks and windows 7.
At first when I was in unity, all my windows were huge and I couldn't figure out why. I tried to change the resolution of windows but that messed everything up and I had to exit and re-enter Unity to fix it.
But when I go Control Panel > Appearance and Personalization >Display, you'll see a window that talks about "Make it easier to read what's on your screen" and there are 3 options.
Smaller - 100%; Medium - 125%; Larger - 150%.
For whatever reason, mine started at the 150%, but choosing 100% makes everything fit and look the correct size for my screens.