How to redirect cin and cout to files?

How can I redirect cin to in.txt and cout to out.txt?


Here is an working example of what you want to do. Read the comments to know what each line in the code does. I've tested it on my pc with gcc 4.6.1; it works fine.

#include <iostream>
#include <fstream>
#include <string>

void f()
{
    std::string line;
    while(std::getline(std::cin, line))  //input from the file in.txt
    {
        std::cout << line << "\n";   //output to the file out.txt
    }
}
int main()
{
    std::ifstream in("in.txt");
    std::streambuf *cinbuf = std::cin.rdbuf(); //save old buf
    std::cin.rdbuf(in.rdbuf()); //redirect std::cin to in.txt!

    std::ofstream out("out.txt");
    std::streambuf *coutbuf = std::cout.rdbuf(); //save old buf
    std::cout.rdbuf(out.rdbuf()); //redirect std::cout to out.txt!

    std::string word;
    std::cin >> word;           //input from the file in.txt
    std::cout << word << "  ";  //output to the file out.txt

    f(); //call function


    std::cin.rdbuf(cinbuf);   //reset to standard input again
    std::cout.rdbuf(coutbuf); //reset to standard output again

    std::cin >> word;   //input from the standard input
    std::cout << word;  //output to the standard input
}

You could save and redirect in just one line as:

auto cinbuf = std::cin.rdbuf(in.rdbuf()); //save and redirect

Here std::cin.rdbuf(in.rdbuf()) sets std::cin's buffer to in.rdbuf() and then returns the old buffer associated with std::cin. The very same can be done with std::cout — or any stream for that matter.

Hope that helps.


Just write

#include <cstdio>
#include <iostream>
using namespace std;

int main()
{
    freopen("output.txt","w",stdout);
    cout<<"write in file";
    return 0;
}

Here is a short code snippet for shadowing cin/cout useful for programming contests:

#include <bits/stdc++.h>

using namespace std;

int main() {
    ifstream cin("input.txt");
    ofstream cout("output.txt");

    int a, b;   
    cin >> a >> b;
    cout << a + b << endl;
}

This gives additional benefit that plain fstreams are faster than synced stdio streams. But this works only for the scope of single function.

Global cin/cout redirect can be written as:

#include <bits/stdc++.h>

using namespace std;

void func() {
    int a, b;
    std::cin >> a >> b;
    std::cout << a + b << endl;
}

int main() {
    ifstream cin("input.txt");
    ofstream cout("output.txt");

    // optional performance optimizations    
    ios_base::sync_with_stdio(false);
    std::cin.tie(0);

    std::cin.rdbuf(cin.rdbuf());
    std::cout.rdbuf(cout.rdbuf());

    func();
}

Note that ios_base::sync_with_stdio also resets std::cin.rdbuf. So the order matters.

See also Significance of ios_base::sync_with_stdio(false); cin.tie(NULL);

Std io streams can also be easily shadowed for the scope of single file, which is useful for competitive programming:

#include <bits/stdc++.h>

using std::endl;

std::ifstream cin("input.txt");
std::ofstream cout("output.txt");

int a, b;

void read() {
    cin >> a >> b;
}

void write() {
    cout << a + b << endl;
}

int main() {
    read();
    write();
}

But in this case we have to pick std declarations one by one and avoid using namespace std; as it would give ambiguity error:

error: reference to 'cin' is ambiguous
     cin >> a >> b;
     ^
note: candidates are: 
std::ifstream cin
    ifstream cin("input.txt");
             ^
    In file test.cpp
std::istream std::cin
    extern istream cin;  /// Linked to standard input
                   ^

See also How do you properly use namespaces in C++?, Why is "using namespace std" considered bad practice? and How to resolve a name collision between a C++ namespace and a global function?