Determining if a form is completely off screen
I am developing an application that remembers the user's preferences as to where the form was last located on the screen. In some instances the user will have it on a secondary screen, and then fire the app up later without the second screen (sometimes having the form appear off screen). Other times the user will change their resolution resulting in a similar effect.
I was hoping to do this checking in the Form_Shown event handler. Basically I want to determine whether the form is completely off screen so I can re-position it.
Any advice?
Solution 1:
Check with this function if Form is fully on screen:
public bool IsOnScreen( Form form )
{
Screen[] screens = Screen.AllScreens;
foreach( Screen screen in screens )
{
Rectangle formRectangle = new Rectangle( form.Left, form.Top,
form.Width, form.Height );
if( screen.WorkingArea.Contains( formRectangle ) )
{
return true;
}
}
return false;
}
Checking only top left point if it's on screen:
public bool IsOnScreen( Form form )
{
Screen[] screens = Screen.AllScreens;
foreach( Screen screen in screens )
{
Point formTopLeft = new Point( form.Left, form.Top );
if( screen.WorkingArea.Contains( formTopLeft ) )
{
return true;
}
}
return false;
}
Solution 2:
Combining all the solutions above with the "IntersectsWith"-method and LINQ-extensions give us in short:
public bool IsOnScreen(Form form)
{
// Create rectangle
Rectangle formRectangle = new Rectangle(form.Left, form.Top, form.Width, form.Height);
// Test
return Screen.AllScreens.Any(s => s.WorkingArea.IntersectsWith(formRectangle));
}
Solution 3:
Complete solution here (based on all answers). I have added a parameter MinPercentOnScreen
where at least this % of pixels must be visible across all screens/displays. So if this returns false
you will need to move the window's position back to default.
// Return True if a certain percent of a rectangle is shown across the total screen area of all monitors, otherwise return False.
public bool IsOnScreen(System.Drawing.Point RecLocation, System.Drawing.Size RecSize, double MinPercentOnScreen = 0.2)
{
double PixelsVisible = 0;
System.Drawing.Rectangle Rec = new System.Drawing.Rectangle(RecLocation, RecSize);
foreach (Screen Scrn in Screen.AllScreens)
{
System.Drawing.Rectangle r = System.Drawing.Rectangle.Intersect(Rec, Scrn.WorkingArea);
// intersect rectangle with screen
if (r.Width != 0 & r.Height != 0)
{
PixelsVisible += (r.Width * r.Height);
// tally visible pixels
}
}
return PixelsVisible >= (Rec.Width * Rec.Height) * MinPercentOnScreen;
}
Implementation:
return IsOnScreen(this.Location, this.Size);