Verify External Script Is Loaded

I'm creating a jquery plugin and I want to verify an external script is loaded. This is for an internal web app and I can keep the script name/location consistent(mysscript.js). This is also an ajaxy plugin that can be called on many times on the page.

If I can verify the script is not loaded I'll load it using:

jQuery.getScript()

How can I verify the script is loaded because I don't want the same script loaded on the page more than once? Is this something that I shouldn't need to worry about due to caching of the script?

Update: I may not have control over who uses this plugin in our organization and may not be able to enforce that the script is not already on the page with or without a specific ID, but the script name will always be in the same place with the same name. I'm hoping I can use the name of the script to verify it's actually loaded.


If the script creates any variables or functions in the global space you can check for their existance:

External JS (in global scope) --

var myCustomFlag = true;

And to check if this has run:

if (typeof window.myCustomFlag == 'undefined') {
    //the flag was not found, so the code has not run
    $.getScript('<external JS>');
}

Update

You can check for the existence of the <script> tag in question by selecting all of the <script> elements and checking their src attributes:

//get the number of `<script>` elements that have the correct `src` attribute
var len = $('script').filter(function () {
    return ($(this).attr('src') == '<external JS>');
}).length;

//if there are no scripts that match, the load it
if (len === 0) {
    $.getScript('<external JS>');
}

Or you can just bake this .filter() functionality right into the selector:

var len = $('script[src="<external JS>"]').length;

Few too many answers on this one, but I feel it's worth adding this solution. It combines a few different answers.

Key points for me were

  • add an #id tag, so it's easy to find, and not duplicate
  • Use .onload() to wait until the script has finished loading before using it

    mounted() {
      // First check if the script already exists on the dom
      // by searching for an id
      let id = 'googleMaps'
      if(document.getElementById(id) === null) {
        let script = document.createElement('script')
        script.setAttribute('src', 'https://maps.googleapis.com/maps/api/js?key=' + apiKey)
        script.setAttribute('id', id)
        document.body.appendChild(script) 
    
        // now wait for it to load...
        script.onload = () => {
            // script has loaded, you can now use it safely
            alert('thank me later')
            // ... do something with the newly loaded script
        }      
      }
    }