What causes tripping?

Solution 1:

Tripping During Movement

Tripping during movement is (very unfortunately) COMPLETELY RANDOM. It is, however, caused by your character moving forward on the ground.

There are a few common assumptions made about tripping that are wrong. Facts about tripping established through stats:

  • The person in the lead will not trip more.
  • Tripping will not occur more often when you turn/skid/start a dash.
  • Pressing the joystick perfectly forward will not cause your character to not trip.
  • Being at a higher percentage/being hit by more moves will not cause your character to trip more often.
  • Faster/different characters will not trip more often than other characters.

Tripping By Attack

Some moves, or some hitboxes on some moves, will cause tripping in the range of a lower damage limit to an upper damage limit determined by the weight of your character. Smashboards regular Mugwhump has made a very amusing guide detailing the specifics of what moves and what percentages will cause characters to be tripped by an attack. The basics are that when you are hit by a move which can trip in that damage range, you enter into a HUARGH state: your character falls down and is forced to either get up or roll. Beyond that range, the character will enter into a WHARRGARBL state: they will leave the ground completely from the impact.