Is it possible to connect a signal to a static slot without a receiver instance?
Solution 1:
Update for QT5: Yes you can
static void someFunction() {
qDebug() << "pressed";
}
// ... somewhere else
QObject::connect(button, &QPushButton::clicked, someFunction);
In QT4 you can't:
No it is not allowed. Rather, it is allowed to use a slot which is a static function, but to be able to connect it you need an instance.
In their example,
connect(exitAct, SIGNAL(triggered()), qApp, SLOT(closeAllWindows()));
means than they previously called
QApplication* qApp = QApplication::instance();
Edit:
The only interface for connecting object is the function
bool QObject::connect ( const QObject * sender, const QMetaMethod & signal, const QObject * receiver, const QMetaMethod & method, Qt::ConnectionType type = Qt::AutoConnection )
How are you going to get rid of const QObject * receiver
?
Check the moc
files in your project, it speaks by itself.
Solution 2:
It is. (With Qt5)
#include <QApplication>
#include <QDebug>
void foo(){
qDebug() << "focusChanged";
}
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
QObject::connect(&app, &QApplication::focusChanged, foo);
return app.exec();
}