Convert MKCoordinateRegion to MKMapRect
To add another implementation to the pile:
- (MKMapRect)MKMapRectForCoordinateRegion:(MKCoordinateRegion)region
{
MKMapPoint a = MKMapPointForCoordinate(CLLocationCoordinate2DMake(
region.center.latitude + region.span.latitudeDelta / 2,
region.center.longitude - region.span.longitudeDelta / 2));
MKMapPoint b = MKMapPointForCoordinate(CLLocationCoordinate2DMake(
region.center.latitude - region.span.latitudeDelta / 2,
region.center.longitude + region.span.longitudeDelta / 2));
return MKMapRectMake(MIN(a.x,b.x), MIN(a.y,b.y), ABS(a.x-b.x), ABS(a.y-b.y));
}
NB: There are many ways to convert between MKMapRect
and MKCoordinateRegion
. This one certainly is not the exact inverse of MKCoordinateRegionMakeWithDistance()
, but approximates it fairly well. So, be careful converting back and forth, because information can be lost.
This is a Swift version to Leo & Barnhart solution
func MKMapRectForCoordinateRegion(region:MKCoordinateRegion) -> MKMapRect {
let topLeft = CLLocationCoordinate2D(latitude: region.center.latitude + (region.span.latitudeDelta/2), longitude: region.center.longitude - (region.span.longitudeDelta/2))
let bottomRight = CLLocationCoordinate2D(latitude: region.center.latitude - (region.span.latitudeDelta/2), longitude: region.center.longitude + (region.span.longitudeDelta/2))
let a = MKMapPointForCoordinate(topLeft)
let b = MKMapPointForCoordinate(bottomRight)
return MKMapRect(origin: MKMapPoint(x:min(a.x,b.x), y:min(a.y,b.y)), size: MKMapSize(width: abs(a.x-b.x), height: abs(a.y-b.y)))
}
Use MKMapPointForCoordinate to convert the 2 point of the region (top/left and bottom/right), then create the MKMapRect using the 2 MKMapPoints
CLLocationCoordinate2D coordinateOrigin = CLLocationCoordinate2DMake(latitude, longitude);
CLLocationCoordinate2D coordinateMax = CLLocationCoordinate2DMake(latitude + cellSize, longitude + cellSize);
MKMapPoint upperLeft = MKMapPointForCoordinate(coordinateOrigin);
MKMapPoint lowerRight = MKMapPointForCoordinate(coordinateMax);
MKMapRect mapRect = MKMapRectMake(upperLeft.x,
upperLeft.y,
lowerRight.x - upperLeft.x,
lowerRight.y - upperLeft.y);