How to remove all event handlers from an event

To create a new event handler on a control you can do this

c.Click += new EventHandler(mainFormButton_Click);

or this

c.Click += mainFormButton_Click;

and to remove an event handler you can do this

c.Click -= mainFormButton_Click;

But how do you remove all event handlers from an event?


I found a solution on the MSDN forums. The sample code below will remove all Click events from button1.

public partial class Form1 : Form
{
    public Form1()
    {
        InitializeComponent();

        button1.Click += button1_Click;
        button1.Click += button1_Click2;
        button2.Click += button2_Click;
    }

    private void button1_Click(object sender, EventArgs e)  => MessageBox.Show("Hello");
    private void button1_Click2(object sender, EventArgs e) => MessageBox.Show("World");
    private void button2_Click(object sender, EventArgs e)  => RemoveClickEvent(button1);

    private void RemoveClickEvent(Button b)
    {
        FieldInfo f1 = typeof(Control).GetField("EventClick", 
            BindingFlags.Static | BindingFlags.NonPublic);

        object obj = f1.GetValue(b);
        PropertyInfo pi = b.GetType().GetProperty("Events",  
            BindingFlags.NonPublic | BindingFlags.Instance);

        EventHandlerList list = (EventHandlerList)pi.GetValue(b, null);
        list.RemoveHandler(obj, list[obj]);
    }
}

You guys are making this WAY too hard on yourselves. It's this easy:

void OnFormClosing(object sender, FormClosingEventArgs e)
{
    foreach(Delegate d in FindClicked.GetInvocationList())
    {
        FindClicked -= (FindClickedHandler)d;
    }
}

From Removing All Event Handlers:

Directly no, in large part because you cannot simply set the event to null.

Indirectly, you could make the actual event private and create a property around it that tracks all of the delegates being added/subtracted to it.

Take the following:

List<EventHandler> delegates = new List<EventHandler>();

private event EventHandler MyRealEvent;

public event EventHandler MyEvent
{
    add
    {
        MyRealEvent += value;
        delegates.Add(value);
    }

    remove
    {
        MyRealEvent -= value;
        delegates.Remove(value);
    }
}

public void RemoveAllEvents()
{
    foreach(EventHandler eh in delegates)
    {
        MyRealEvent -= eh;
    }
    delegates.Clear();
}

Accepted answer is not full. It doesn't work for events declared as {add; remove;}

Here is working code:

public static void ClearEventInvocations(this object obj, string eventName)
{
    var fi = obj.GetType().GetEventField(eventName);
    if (fi == null) return;
    fi.SetValue(obj, null);
}

private static FieldInfo GetEventField(this Type type, string eventName)
{
    FieldInfo field = null;
    while (type != null)
    {
        /* Find events defined as field */
        field = type.GetField(eventName, BindingFlags.Static | BindingFlags.Instance | BindingFlags.NonPublic);
        if (field != null && (field.FieldType == typeof(MulticastDelegate) || field.FieldType.IsSubclassOf(typeof(MulticastDelegate))))
            break;

        /* Find events defined as property { add; remove; } */
        field = type.GetField("EVENT_" + eventName.ToUpper(), BindingFlags.Static | BindingFlags.Instance | BindingFlags.NonPublic);
        if (field != null)
            break;
        type = type.BaseType;
    }
    return field;
}

It doesn't do any harm to delete a non-existing event handler. So if you know what handlers there might be, you can simply delete all of them. I just had similar case. This may help in some cases.

Like:

// Add handlers...
if (something)
{
    c.Click += DoesSomething;
}
else
{
    c.Click += DoesSomethingElse;
}

// Remove handlers...
c.Click -= DoesSomething;
c.Click -= DoesSomethingElse;