Android load from URL to Bitmap

public static Bitmap getBitmapFromURL(String src) {
    try {
        URL url = new URL(src);
        HttpURLConnection connection = (HttpURLConnection) url.openConnection();
        connection.setDoInput(true);
        connection.connect();
        InputStream input = connection.getInputStream();
        Bitmap myBitmap = BitmapFactory.decodeStream(input);
        return myBitmap;
    } catch (IOException e) {
        // Log exception
        return null;
    }
}

If you are using Picasso or Glide or Universal-Image-Loader for load image from url.
You can simply get the loaded bitmap by

For Picasso (current version 2.71828)

Java code

Picasso.get().load(imageUrl).into(new Target() {
    @Override
    public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
        // loaded bitmap is here (bitmap)
    }

    @Override
    public void onBitmapFailed(Drawable errorDrawable) { }

    @Override
    public void onPrepareLoad(Drawable placeHolderDrawable) {}
});

Kotlin code

Picasso.get().load(url).into(object : com.squareup.picasso.Target { 
    override fun onBitmapLoaded(bitmap: Bitmap?, from: Picasso.LoadedFrom?) {
         // loaded bitmap is here (bitmap)
    }

    override fun onPrepareLoad(placeHolderDrawable: Drawable?) {}

    override fun onBitmapFailed(e: Exception?, errorDrawable: Drawable?) {}
})

For Glide
Check How does one use glide to download an image into a bitmap?

For Universal-Image-Loader
Java code

imageLoader.loadImage(imageUrl, new SimpleImageLoadingListener() 
{
    @Override
    public void onLoadingComplete(String imageUri, View view, Bitmap loadedImage) 
    {
         // loaded bitmap is here (loadedImage)
    }
});

I Prefer these one:

Creates Bitmap from InputStream and returns it:

    public static  Bitmap downloadImage(String url) {
        Bitmap bitmap = null;
        InputStream stream = null;
        BitmapFactory.Options bmOptions = new BitmapFactory.Options();
        bmOptions.inSampleSize = 1;

        try {
            stream = getHttpConnection(url);
            bitmap = BitmapFactory.decodeStream(stream, null, bmOptions);
            stream.close();
        }
        catch (IOException e1) {
            e1.printStackTrace();
            System.out.println("downloadImage"+ e1.toString());
        }
        return bitmap;
    }

  // Makes HttpURLConnection and returns InputStream

 public static  InputStream getHttpConnection(String urlString)  throws IOException {

        InputStream stream = null;
        URL url = new URL(urlString);
        URLConnection connection = url.openConnection();

        try {
            HttpURLConnection httpConnection = (HttpURLConnection) connection;
            httpConnection.setRequestMethod("GET");
            httpConnection.connect();

            if (httpConnection.getResponseCode() == HttpURLConnection.HTTP_OK) {
                stream = httpConnection.getInputStream();
            }
        }
        catch (Exception ex) {
            ex.printStackTrace();
            System.out.println("downloadImage" + ex.toString());
        }
        return stream;
    }

REMEMBER :

Android includes two HTTP clients: HttpURLConnection and Apache HTTP Client. For Gingerbread and later, HttpURLConnection is the best choice.

From Android 3.x Honeycomb or later, you cannot perform Network IO on the UI thread and doing this throws android.os.NetworkOnMainThreadException. You must use Asynctask instead as shown below

/**     AsyncTAsk for Image Bitmap  */
    private class AsyncGettingBitmapFromUrl extends AsyncTask<String, Void, Bitmap> {


        @Override
        protected Bitmap doInBackground(String... params) {

            System.out.println("doInBackground");

            Bitmap bitmap = null;

            bitmap = AppMethods.downloadImage(params[0]);

            return bitmap;
        }

        @Override
        protected void onPostExecute(Bitmap bitmap) {

            System.out.println("bitmap" + bitmap);

        }
    }

public Drawable loadImageFromURL(String url, String name) {
    try {
        InputStream is = (InputStream) new URL(url).getContent();
        Drawable d = Drawable.createFromStream(is, name);
        return d;
    } catch (Exception e) {
        return null;
    }
}

This method will do the trick with kotlin coroutine so it won't block the UI Main thread & will return resized circle bitmap image(like profile image)

 private var image: Bitmap? = null
 private fun getBitmapFromURL(src: String?) {
    CoroutineScope(Job() + Dispatchers.IO).launch {
        try {
            val url = URL(src)
            val bitMap = BitmapFactory.decodeStream(url.openConnection().getInputStream())
            image = Bitmap.createScaledBitmap(bitMap, 100, 100, true)
        } catch (e: IOException) {
            // Log exception
        }
    }
}