Accessing certain pixel RGB value in openCV
Try the following:
cv::Mat image = ...do some stuff...;
image.at<cv::Vec3b>(y,x);
gives you the RGB (it might be ordered as BGR) vector of type cv::Vec3b
image.at<cv::Vec3b>(y,x)[0] = newval[0];
image.at<cv::Vec3b>(y,x)[1] = newval[1];
image.at<cv::Vec3b>(y,x)[2] = newval[2];
The low-level way would be to access the matrix data directly. In an RGB image (which I believe OpenCV typically stores as BGR), and assuming your cv::Mat variable is called frame
, you could get the blue value at location (x
, y
) (from the top left) this way:
frame.data[frame.channels()*(frame.cols*y + x)];
Likewise, to get B, G, and R:
uchar b = frame.data[frame.channels()*(frame.cols*y + x) + 0];
uchar g = frame.data[frame.channels()*(frame.cols*y + x) + 1];
uchar r = frame.data[frame.channels()*(frame.cols*y + x) + 2];
Note that this code assumes the stride is equal to the width of the image.
A piece of code is easier for people who have such problem. I share my code and you can use it directly. Please note that OpenCV store pixels as BGR.
cv::Mat vImage_;
if(src_)
{
cv::Vec3f vec_;
for(int i = 0; i < vHeight_; i++)
for(int j = 0; j < vWidth_; j++)
{
vec_ = cv::Vec3f((*src_)[0]/255.0, (*src_)[1]/255.0, (*src_)[2]/255.0);//Please note that OpenCV store pixels as BGR.
vImage_.at<cv::Vec3f>(vHeight_-1-i, j) = vec_;
++src_;
}
}
if(! vImage_.data ) // Check for invalid input
printf("failed to read image by OpenCV.");
else
{
cv::namedWindow( windowName_, CV_WINDOW_AUTOSIZE);
cv::imshow( windowName_, vImage_); // Show the image.
}