what does it mean to convert int to void* or vice versa?
Casting int
to void *
is rather meaningless and should not be done as you would be attempting to cast a non-pointer to a pointer. Quoting the C99 standard, section 6.3.2.3 item 5:
An integer may be converted to any pointer type. Except as previously specified, the result is implementation-defined, might not be correctly aligned, might not point to an entity of the referenced type, and might be a trap representation.
You could cast int *
to void *
(any pointer is convertible to void *
which you can think of like the "base type" of all pointers).
Casting void *
to int
is not portable and may be completely wrong depending on the platform you use (e.g. void *
maybe 64 bits wide and int
may only be 32 bits). Quoting the C99 standard again, section 6.3.2.3 item 6:
Any pointer type may be converted to an integer type. Except as previously specified, the result is implementation-defined. If the result cannot be represented in the integer type, the behavior is undefined. The result need not be in the range of values of any integer type.
To solve this, some platforms provide uintptr_t
which allows you to treat a pointer as a numeric value of the proper width.
Both void*
pointer (or any pointer for that matter) and int
are, roughly speaking, numbers. They may be of different bitsize, but it is unlikely that pointer is smaller than int
, so that makes the operation reversible. Of course, it's illegal and you should never dereference the pointer that has no valid location to point to.
The C standard specifies that it must be possible to convert a void pointer to an integral type such that converting the integral type back to a void pointer will yield the same pointer. I'm not sure if it requires that converting a null pointer to an integer yield the value zero, or if only numeric literal zeroes are recognized as special. On many implementations, the integer value represents a hardware address, but the standard makes no such guarantee. It would be entirely possible that on hardware which included a special trap for hardware address 0x12345678, converting a pointer to an integer would subtract 0x12345678 from the hardware address, and converting an integer to a pointer would add 0x12345678 back in (thus an integer value of zero would represent a null pointer).
In many cases, particularly when developing for embedded controllers, the compiler vendor will explicitly specify what hardware address will be accessed when converting a particular integer value to a pointer type. On processors with a single linear address space, converting an integer value 0x12345678 to a pointer would generally yield a pointer which refers to address 0x12345678; the hardware reference manual would indicate if there was anything special about that location. On processors with more 'interesting' address spaces, it may be necessary to use something other than the hardware address as the pointer. For example, on antique IBM PC computers, the display buffer was mapped at hardware address 0xB8000, but in most compilers, the address would be expressed as (short far*)0xB8000000.