Objective-C: How to change the class of an object at runtime?

If your tableview class provides ANY storage this will break. I would not recommend the path you're going down. But the correct method would be to use object_setClass(tableView, [MyTableView class]).

Please make sure this is really what you want.

Here is a small code-sample showing how this is a horrible idea.

#import <objc/runtime.h>

@interface BaseClass : NSObject
{
    int a;
    int b;
}
@end

@implementation BaseClass

@end

@interface PlainSubclass : BaseClass
@end

@implementation PlainSubclass
@end

@interface StorageSubclass : BaseClass
{
@public
    int c;
}
@end

@implementation StorageSubclass
@end



int main(int argc, char *argv[])
{
    BaseClass *base = [[BaseClass alloc] init];
    int * random = (int*)malloc(sizeof(int));
    NSLog(@"%@", base);

    object_setClass(base, [PlainSubclass class]);
    NSLog(@"%@", base);

    object_setClass(base, [StorageSubclass class]);
    NSLog(@"%@", base);
    StorageSubclass *storage = (id)base;
    storage->c = 0xDEADBEEF;
    NSLog(@"%X == %X", storage->c, *random);
}

and the output

2011-12-14 16:52:54.886 Test[55081:707] <BaseClass: 0x100114140>
2011-12-14 16:52:54.889 Test[55081:707] <PlainSubclass: 0x100114140>
2011-12-14 16:52:54.890 Test[55081:707] <StorageSubclass: 0x100114140>
2011-12-14 16:52:54.890 Test[55081:707] DEADBEEF == DEADBEEF

As you can see the write to storage->c wrote outside the memory allocated for the instance, and into the block I allocated for random. If that was another object, you just destroyed its isa pointer.


The safe way is to create a new instance.

Swapping isa is not safe - you have no idea what the memory layout of a class is or what it will be in the future. Even moving up the inheritance graph is really not safe because objects' initialization and destruction would not be performed correctly - leaving your object in a potentially invalid state (which could bring your whole program down).