How do I maximize speed on a straightaway in Uniracers?
Solution 1:
My recollection was that your method: Roll + Twist was the optimal one.
The reason you couldn't do better was that you were balancing the difficulty of the trick (which added speed) against the cleanliness of the landing (which maintained it).
I think I remember that the additional complexity you could get by adding a directional move, etc. sometimes made the landing too rough, so the increase in "trick boost" was more than offset by the "friction" on the landing.
Also, it's nice to know that I'm not the only one who remembers this game - I thought it was one of the best SNES titles that never really got famous.