How do you determine the size of a file in C?

On Unix-like systems, you can use POSIX system calls: stat on a path, or fstat on an already-open file descriptor (POSIX man page, Linux man page).
(Get a file descriptor from open(2), or fileno(FILE*) on a stdio stream).

Based on NilObject's code:

#include <sys/stat.h>
#include <sys/types.h>

off_t fsize(const char *filename) {
    struct stat st; 

    if (stat(filename, &st) == 0)
        return st.st_size;

    return -1; 
}

Changes:

  • Made the filename argument a const char.
  • Corrected the struct stat definition, which was missing the variable name.
  • Returns -1 on error instead of 0, which would be ambiguous for an empty file. off_t is a signed type so this is possible.

If you want fsize() to print a message on error, you can use this:

#include <sys/stat.h>
#include <sys/types.h>
#include <string.h>
#include <stdio.h>
#include <errno.h>

off_t fsize(const char *filename) {
    struct stat st;

    if (stat(filename, &st) == 0)
        return st.st_size;

    fprintf(stderr, "Cannot determine size of %s: %s\n",
            filename, strerror(errno));

    return -1;
}

On 32-bit systems you should compile this with the option -D_FILE_OFFSET_BITS=64, otherwise off_t will only hold values up to 2 GB. See the "Using LFS" section of Large File Support in Linux for details.


Don't use int. Files over 2 gigabytes in size are common as dirt these days

Don't use unsigned int. Files over 4 gigabytes in size are common as some slightly-less-common dirt

IIRC the standard library defines off_t as an unsigned 64 bit integer, which is what everyone should be using. We can redefine that to be 128 bits in a few years when we start having 16 exabyte files hanging around.

If you're on windows, you should use GetFileSizeEx - it actually uses a signed 64 bit integer, so they'll start hitting problems with 8 exabyte files. Foolish Microsoft! :-)