Get Application's Window Handles
You could do what Process.MainWindowHandle
appears to do: use P/Invoke to call the EnumWindows
function, which invokes a callback method for every top-level window in the system.
In your callback, call GetWindowThreadProcessId
, and compare the window's process id with Process.Id
; if the process ids match, add the window handle to a list.
First, you'll have to get the windowhandle of the application's mainwindow.
[DllImport("user32.dll", SetLastError = true)]
static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
IntPtr hWnd = (IntPtr)FindWindow(windowName, null);
Then, you can use this handle to get all childwindows:
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool EnumChildWindows(IntPtr hwndParent, EnumWindowsProc lpEnumFunc, IntPtr lParam);
private List<IntPtr> GetChildWindows(IntPtr parent)
{
List<IntPtr> result = new List<IntPtr>();
GCHandle listHandle = GCHandle.Alloc(result);
try
{
EnumWindowProc childProc = new EnumWindowProc(EnumWindow);
EnumChildWindows(parent, childProc, GCHandle.ToIntPtr(listHandle));
}
finally
{
if (listHandle.IsAllocated)
listHandle.Free();
}
return result;
}