Extracting rgb from UIColor [duplicate]
Seen this asked before but my example does not seem to work.
const CGFloat *toCol = CGColorGetComponents([[UIColor greenColor] CGColor]);
The array is empty from looking at it with GDB. Any hints?
The code sample you provided should work.
Try this:
UIColor uicolor = [[UIColor greenColor] retain];
CGColorRef color = [uicolor CGColor];
int numComponents = CGColorGetNumberOfComponents(color);
if (numComponents == 4)
{
const CGFloat *components = CGColorGetComponents(color);
CGFloat red = components[0];
CGFloat green = components[1];
CGFloat blue = components[2];
CGFloat alpha = components[3];
}
[uicolor release];
In iOS 5 you could use:
UIColor *color = [UIColor orangeColor];
CGFloat red = 0.0, green = 0.0, blue = 0.0, alpha = 0.0;
if ([color respondsToSelector:@selector(getRed:green:blue:alpha:)]) {
[color getRed:&red green:&green blue:&blue alpha:&alpha];
} else {
const CGFloat *components = CGColorGetComponents(color.CGColor);
red = components[0];
green = components[1];
blue = components[2];
alpha = components[3];
}