$(document).ready equivalent without jQuery
I have a script that uses $(document).ready
, but it doesn't use anything else from jQuery. I'd like to lighten it up by removing the jQuery dependency.
How can I implement my own $(document).ready
functionality without using jQuery? I know that using window.onload
will not be the same, as window.onload
fires after all images, frames, etc. have been loaded.
There is a standards based replacement,DOMContentLoaded
that is supported by over 99% of browsers, though not IE8:
document.addEventListener("DOMContentLoaded", function(event) {
//do work
});
jQuery's native function is much more complicated than just window.onload, as depicted below.
function bindReady(){
if ( readyBound ) return;
readyBound = true;
// Mozilla, Opera and webkit nightlies currently support this event
if ( document.addEventListener ) {
// Use the handy event callback
document.addEventListener( "DOMContentLoaded", function(){
document.removeEventListener( "DOMContentLoaded", arguments.callee, false );
jQuery.ready();
}, false );
// If IE event model is used
} else if ( document.attachEvent ) {
// ensure firing before onload,
// maybe late but safe also for iframes
document.attachEvent("onreadystatechange", function(){
if ( document.readyState === "complete" ) {
document.detachEvent( "onreadystatechange", arguments.callee );
jQuery.ready();
}
});
// If IE and not an iframe
// continually check to see if the document is ready
if ( document.documentElement.doScroll && window == window.top ) (function(){
if ( jQuery.isReady ) return;
try {
// If IE is used, use the trick by Diego Perini
// http://javascript.nwbox.com/IEContentLoaded/
document.documentElement.doScroll("left");
} catch( error ) {
setTimeout( arguments.callee, 0 );
return;
}
// and execute any waiting functions
jQuery.ready();
})();
}
// A fallback to window.onload, that will always work
jQuery.event.add( window, "load", jQuery.ready );
}
Edit:
Here is a viable replacement for jQuery ready
function ready(callback){
// in case the document is already rendered
if (document.readyState!='loading') callback();
// modern browsers
else if (document.addEventListener) document.addEventListener('DOMContentLoaded', callback);
// IE <= 8
else document.attachEvent('onreadystatechange', function(){
if (document.readyState=='complete') callback();
});
}
ready(function(){
// do something
});
Taken from https://plainjs.com/javascript/events/running-code-when-the-document-is-ready-15/
Another good domReady function here taken from https://stackoverflow.com/a/9899701/175071
As the accepted answer was very far from complete, I stitched together a "ready" function like jQuery.ready()
based on jQuery 1.6.2 source:
var ready = (function(){
var readyList,
DOMContentLoaded,
class2type = {};
class2type["[object Boolean]"] = "boolean";
class2type["[object Number]"] = "number";
class2type["[object String]"] = "string";
class2type["[object Function]"] = "function";
class2type["[object Array]"] = "array";
class2type["[object Date]"] = "date";
class2type["[object RegExp]"] = "regexp";
class2type["[object Object]"] = "object";
var ReadyObj = {
// Is the DOM ready to be used? Set to true once it occurs.
isReady: false,
// A counter to track how many items to wait for before
// the ready event fires. See #6781
readyWait: 1,
// Hold (or release) the ready event
holdReady: function( hold ) {
if ( hold ) {
ReadyObj.readyWait++;
} else {
ReadyObj.ready( true );
}
},
// Handle when the DOM is ready
ready: function( wait ) {
// Either a released hold or an DOMready/load event and not yet ready
if ( (wait === true && !--ReadyObj.readyWait) || (wait !== true && !ReadyObj.isReady) ) {
// Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443).
if ( !document.body ) {
return setTimeout( ReadyObj.ready, 1 );
}
// Remember that the DOM is ready
ReadyObj.isReady = true;
// If a normal DOM Ready event fired, decrement, and wait if need be
if ( wait !== true && --ReadyObj.readyWait > 0 ) {
return;
}
// If there are functions bound, to execute
readyList.resolveWith( document, [ ReadyObj ] );
// Trigger any bound ready events
//if ( ReadyObj.fn.trigger ) {
// ReadyObj( document ).trigger( "ready" ).unbind( "ready" );
//}
}
},
bindReady: function() {
if ( readyList ) {
return;
}
readyList = ReadyObj._Deferred();
// Catch cases where $(document).ready() is called after the
// browser event has already occurred.
if ( document.readyState === "complete" ) {
// Handle it asynchronously to allow scripts the opportunity to delay ready
return setTimeout( ReadyObj.ready, 1 );
}
// Mozilla, Opera and webkit nightlies currently support this event
if ( document.addEventListener ) {
// Use the handy event callback
document.addEventListener( "DOMContentLoaded", DOMContentLoaded, false );
// A fallback to window.onload, that will always work
window.addEventListener( "load", ReadyObj.ready, false );
// If IE event model is used
} else if ( document.attachEvent ) {
// ensure firing before onload,
// maybe late but safe also for iframes
document.attachEvent( "onreadystatechange", DOMContentLoaded );
// A fallback to window.onload, that will always work
window.attachEvent( "onload", ReadyObj.ready );
// If IE and not a frame
// continually check to see if the document is ready
var toplevel = false;
try {
toplevel = window.frameElement == null;
} catch(e) {}
if ( document.documentElement.doScroll && toplevel ) {
doScrollCheck();
}
}
},
_Deferred: function() {
var // callbacks list
callbacks = [],
// stored [ context , args ]
fired,
// to avoid firing when already doing so
firing,
// flag to know if the deferred has been cancelled
cancelled,
// the deferred itself
deferred = {
// done( f1, f2, ...)
done: function() {
if ( !cancelled ) {
var args = arguments,
i,
length,
elem,
type,
_fired;
if ( fired ) {
_fired = fired;
fired = 0;
}
for ( i = 0, length = args.length; i < length; i++ ) {
elem = args[ i ];
type = ReadyObj.type( elem );
if ( type === "array" ) {
deferred.done.apply( deferred, elem );
} else if ( type === "function" ) {
callbacks.push( elem );
}
}
if ( _fired ) {
deferred.resolveWith( _fired[ 0 ], _fired[ 1 ] );
}
}
return this;
},
// resolve with given context and args
resolveWith: function( context, args ) {
if ( !cancelled && !fired && !firing ) {
// make sure args are available (#8421)
args = args || [];
firing = 1;
try {
while( callbacks[ 0 ] ) {
callbacks.shift().apply( context, args );//shifts a callback, and applies it to document
}
}
finally {
fired = [ context, args ];
firing = 0;
}
}
return this;
},
// resolve with this as context and given arguments
resolve: function() {
deferred.resolveWith( this, arguments );
return this;
},
// Has this deferred been resolved?
isResolved: function() {
return !!( firing || fired );
},
// Cancel
cancel: function() {
cancelled = 1;
callbacks = [];
return this;
}
};
return deferred;
},
type: function( obj ) {
return obj == null ?
String( obj ) :
class2type[ Object.prototype.toString.call(obj) ] || "object";
}
}
// The DOM ready check for Internet Explorer
function doScrollCheck() {
if ( ReadyObj.isReady ) {
return;
}
try {
// If IE is used, use the trick by Diego Perini
// http://javascript.nwbox.com/IEContentLoaded/
document.documentElement.doScroll("left");
} catch(e) {
setTimeout( doScrollCheck, 1 );
return;
}
// and execute any waiting functions
ReadyObj.ready();
}
// Cleanup functions for the document ready method
if ( document.addEventListener ) {
DOMContentLoaded = function() {
document.removeEventListener( "DOMContentLoaded", DOMContentLoaded, false );
ReadyObj.ready();
};
} else if ( document.attachEvent ) {
DOMContentLoaded = function() {
// Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443).
if ( document.readyState === "complete" ) {
document.detachEvent( "onreadystatechange", DOMContentLoaded );
ReadyObj.ready();
}
};
}
function ready( fn ) {
// Attach the listeners
ReadyObj.bindReady();
var type = ReadyObj.type( fn );
// Add the callback
readyList.done( fn );//readyList is result of _Deferred()
}
return ready;
})();
How to use:
<script>
ready(function(){
alert('It works!');
});
ready(function(){
alert('Also works!');
});
</script>
I am not sure how functional this code is, but it worked fine with my superficial tests. This took quite a while, so I hope you and others can benefit from it.
PS.: I suggest compiling it.
Or you can use http://dustindiaz.com/smallest-domready-ever:
function r(f){/in/.test(document.readyState)?setTimeout(r,9,f):f()}
r(function(){/*code to run*/});
or the native function if you only need to support the new browsers (Unlike jQuery ready, this won't run if you add this after the page has loaded)
document.addEventListener('DOMContentLoaded',function(){/*fun code to run*/})
Three options:
- If
script
is the last tag of the body, the DOM would be ready before script tag executes - When the DOM is ready, "readyState" will change to "complete"
- Put everything under 'DOMContentLoaded' event listener
onreadystatechange
document.onreadystatechange = function () {
if (document.readyState == "complete") {
// document is ready. Do your stuff here
}
}
Source: MDN
DOMContentLoaded
document.addEventListener('DOMContentLoaded', function() {
console.log('document is ready. I can sleep now');
});
Concerned about stone age browsers:
Go to the jQuery source code and use the ready
function. In that case you are not parsing+executing the whole library you're are doing only a very small part of it.
Place your <script>/*JavaScript code*/</script>
right before the closing </body>
tag.
Admittedly, this might not suit everyone's purposes since it requires changing the HTML file rather than just doing something in the JavaScript file a la document.ready
, but still...