How to inherit from std::ostream?
I've been googling around and I just can't find a simple answer to this. And it should be simple, as the STL generally is.
I want to define MyOStream which inherits publicly from std::ostream. Let's say I want to call foo() each time something is written into my stream.
class MyOStream : public ostream {
public:
...
private:
void foo() { ... }
}
I understand that the public interface of ostream is non-virtual, so how can it be done? I want clients to be able to use both operator<< and write() and put() on MyOStream and have use the extended ability of my class.
I was spinning my head around how to do the same thing and i found out it's actually not that hard. Basically just subclass the ostream and the streambuf objects, and construct the ostream with itself as the buffer. the virtual overflow() from std::streambuf will be called for every character sent to the stream. To fit your example i just made a foo() function and called it.
#include <iostream>
struct Bar : private std::streambuf , public std::ostream
{
Bar() : std::ostream(this) {}
private:
int overflow(int c) override
{
foo(c);
return 0;
}
void foo(char c)
{
std::cout.put(c);
}
};
int main()
{
Bar b;
b<<"Look a number: "<<std::hex<<29<<std::endl;
return 0;
}
EDIT: The old code used the wrong initialization order. Although it had no visible side effects, the streambuf object should be initialized before passing it to the ostream object. Since C++ initializes parents left to right, I moved std::streambuf to the left to make the code correct.
EDIT: I changed the code to inherit std::streambuf privately to keep the interface cleaner and keep the class encapsulated.
It's not a simple question, unfortunately. The classes you should derive from are the basic_
classes, such as basic_ostream
. However, derivation from a stream may not be what you want, you may want to derive from a stream buffer instead, and then use this class to instantiate an existing stream class.
The whole area is complex, but there is an excellent book about it Standard C++ IOStreams and Locales, which I suggest you take a look at before going any further.
Another working hack to achieve a similar effect is to use template and composition
class LoggedStream {
public:
LoggedStream(ostream& _out):out(_out){}
template<typename T>
const LoggedStream& operator<<(const T& v) const {log();out << v;return *this;}
protected:
virtual void log() = 0;
ostream& out;
};
class Logger : LoggedStream {
void log() { std::cerr << "Printing" << std::endl;}
};
int main(int,char**) {LoggedStream(std::cout) << "log" << "Three" << "times";}
I don't know if this is correct solution, but I inherited from std::ostream this way. It uses a buffer inherited from std::basic_streambuf and gets 64 characters at a time (or less if flushed) and sends them to a generic putChars() method where the actual handling of data is done. It also demonstrates how to give user data.
Live Example
#include <streambuf>
#include <ostream>
#include <iostream>
//#define DEBUG
class MyData
{
//example data class, not used
};
class MyBuffer : public std::basic_streambuf<char, std::char_traits<char> >
{
public:
inline MyBuffer(MyData data) :
data(data)
{
setp(buf, buf + BUF_SIZE);
}
protected:
// This is called when buffer becomes full. If
// buffer is not used, then this is called every
// time when characters are put to stream.
inline virtual int overflow(int c = Traits::eof())
{
#ifdef DEBUG
std::cout << "(over)";
#endif
// Handle output
putChars(pbase(), pptr());
if (c != Traits::eof()) {
char c2 = c;
// Handle the one character that didn't fit to buffer
putChars(&c2, &c2 + 1);
}
// This tells that buffer is empty again
setp(buf, buf + BUF_SIZE);
return c;
}
// This function is called when stream is flushed,
// for example when std::endl is put to stream.
inline virtual int sync(void)
{
// Handle output
putChars(pbase(), pptr());
// This tells that buffer is empty again
setp(buf, buf + BUF_SIZE);
return 0;
}
private:
// For EOF detection
typedef std::char_traits<char> Traits;
// Work in buffer mode. It is also possible to work without buffer.
static const size_t BUF_SIZE = 64;
char buf[BUF_SIZE];
// This is the example userdata
MyData data;
// In this function, the characters are parsed.
inline void putChars(const char* begin, const char* end){
#ifdef DEBUG
std::cout << "(putChars(" << static_cast<const void*>(begin) <<
"," << static_cast<const void*>(end) << "))";
#endif
//just print to stdout for now
for (const char* c = begin; c < end; c++){
std::cout << *c;
}
}
};
class MyOStream : public std::basic_ostream< char, std::char_traits< char > >
{
public:
inline MyOStream(MyData data) :
std::basic_ostream< char, std::char_traits< char > >(&buf),
buf(data)
{
}
private:
MyBuffer buf;
};
int main(void)
{
MyData data;
MyOStream o(data);
for (int i = 0; i < 8; i++)
o << "hello world! ";
o << std::endl;
return 0;
}