Calculating new longitude, latitude from old + n meters
I want to create 2 new longitude and 2 new latitudes based on a coordinate and a distance in meters, I want to create a nice bounding box around a certain point. It is for a part of a city and max ±1500 meters. I therefore don't think the curvature of earth has to be taken into account.
So I have 50.0452345
(x) and 4.3242234
(y) and I want to know x + 500 meters, x - 500 meters, y - 500 meters, y + 500 meters
I found many algorithms but almost all seem to deal with the distance between points.
Solution 1:
The number of kilometers per degree of longitude is approximately
(pi/180) * r_earth * cos(theta*pi/180)
where theta
is the latitude in degrees and r_earth
is approximately 6378 km.
The number of kilometers per degree of latitude is approximately the same at all locations, approx
(pi/180) * r_earth = 111 km / degree
So you can do:
new_latitude = latitude + (dy / r_earth) * (180 / pi);
new_longitude = longitude + (dx / r_earth) * (180 / pi) / cos(latitude * pi/180);
As long as dx
and dy
are small compared to the radius of the earth and you don't get too close to the poles.
Solution 2:
The accepted answer is perfectly right and works. I made some tweaks and turned into this:
double meters = 50;
// number of km per degree = ~111km (111.32 in google maps, but range varies
between 110.567km at the equator and 111.699km at the poles)
// 1km in degree = 1 / 111.32km = 0.0089
// 1m in degree = 0.0089 / 1000 = 0.0000089
double coef = meters * 0.0000089;
double new_lat = my_lat + coef;
// pi / 180 = 0.018
double new_long = my_long + coef / Math.cos(my_lat * 0.018);
Hope this helps too.
Solution 3:
For latitude do:
var earth = 6378.137, //radius of the earth in kilometer
pi = Math.PI,
m = (1 / ((2 * pi / 360) * earth)) / 1000; //1 meter in degree
var new_latitude = latitude + (your_meters * m);
For longitude do:
var earth = 6378.137, //radius of the earth in kilometer
pi = Math.PI,
cos = Math.cos,
m = (1 / ((2 * pi / 360) * earth)) / 1000; //1 meter in degree
var new_longitude = longitude + (your_meters * m) / cos(latitude * (pi / 180));
The variable your_meters
can contain a positive or a negative value.
Solution 4:
Have you checked out: How do I find the lat/long that is x km north of a given lat/long ?
These calculations are annoying at best, I've done many of them. The haversine formula will be your friend.
Some reference: http://www.movable-type.co.uk/scripts/latlong.html
Solution 5:
I had to spend about two hours to work out the solution by @nibot , I simply needed a method to create a boundary box given its center point and width/height (or radius) in kilometers:
I don't fully understand the solution mathematically/ geographically. I tweaked the solution (by try and error) to get the four coordinates:
North:
private static Position FromKmToNPosition(Position p, double km)
{
double r_earth = 6378;
var pi = Math.PI;
var new_latitude = p.Lat + (km / r_earth) * (180 / pi);
return new Position(new_latitude, p.Long);
}
East:
private static Position FromKmToEPosition(Position p, double km)
{
double r_earth = 6378;
var pi = Math.PI;
var new_longitude = p.Long + (km / r_earth) * (180 / pi) / Math.Cos(p.Lat * pi / 180);
return new Position(p.Lat, new_longitude);
}
South:
private static Position FromKmToSPosition(Position p, double km)
{
double r_earth = 6378;
var pi = Math.PI;
var new_latitude = p.Lat - (km / r_earth) * (180 / pi);
return new Position(new_latitude, p.Long);
}
West:
private static Position FromKmToWPosition(Position p, double km)
{
double r_earth = 6378;
var pi = Math.PI;
var new_longitude = p.Long - (km / r_earth) * (180 / pi) / Math.Cos(p.Lat * pi / 180);
return new Position(p.Lat, new_longitude);
}