Does dynamic memory allocation differ in C and C++ in popular implementations?
As far as the respective language standards go, C offers dynamic memory allocation only through the malloc()
family, while in C++ the most common form of allocation is performed by ::operator new()
. The C-style malloc is also available in C++, and many "baby's first allocator" examples use it as its core allocation function, but I am curious how contemporary compilers implement the actual production operator-new.
Is it just a thin wrapper around malloc()
, or is it implemented fundamentally differently on account of the rather different memory allocation behaviour of a typical C++ program compared to a typical C program?
[Edit: I believe the main difference is usually described as follows: A C program has fewer, larger, long-lived allocations, while a C++ program has many, small, short-lived allocations. Feel free to chime in if that's mistaken, but it sounds like one would benefit from taking this into account.]
For a compiler like GCC it would be easy to just have one single core allocation implementation and use that for all relevant languages, so I wonder if there are differences in the details that try to optimize the resulting allocation performance in each language.
Update: Thanks for all the great answers! It looks like in GCC this is completely solved by ptmalloc, and that MSVC also uses malloc
at the core. Does anyone know how the MSVC-malloc is implemented?
Solution 1:
Here is the implementation used by g++ 4.6.1
:
_GLIBCXX_WEAK_DEFINITION void *
operator new (std::size_t sz) throw (std::bad_alloc)
{
void *p;
/* malloc (0) is unpredictable; avoid it. */
if (sz == 0)
sz = 1;
p = (void *) malloc (sz);
while (p == 0)
{
new_handler handler = __new_handler;
if (! handler)
#ifdef __EXCEPTIONS
throw bad_alloc();
#else
std::abort();
#endif
handler ();
p = (void *) malloc (sz);
}
return p;
}
This is found in libstdc++-v3/libsupc++/new_op.cc
inside the g++ source distro.
As you can see, it's a fairly thin wrapper around malloc
.
edit On many systems it is possible to fine-tune the behaviour of malloc
, typically by calling mallopt
or setting environment variables. Here is one article discussing some features available on Linux.
According to Wikipedia, glibc
versions 2.3+ use a modified version of the allocator called ptmalloc
, which itself is a derivative of dlmalloc
designed by Doug Lea. Interestingly, in an article about dlmalloc
Doug Lea gives the following perspective (emphasis mine):
I wrote the first version of the allocator after writing some C++ programs that almost exclusively relied on allocating dynamic memory. I found that they ran much more slowly and/or with much more total memory consumption than I expected them to. This was due to characteristics of the memory allocators on the systems I was running on (mainly the then-current versions of SunOs and BSD ). To counter this, at first I wrote a number of special-purpose allocators in C++, normally by overloading operator new for various classes. Some of these are described in a paper on C++ allocation techniques that was adapted into the 1989 C++ Report article Some storage allocation techniques for container classes.
However, I soon realized that building a special allocator for each new class that tended to be dynamically allocated and heavily used was not a good strategy when building kinds of general-purpose programming support classes I was writing at the time. (From 1986 to 1991, I was the the primary author of libg++ , the GNU C++ library.) A broader solution was needed -- to write an allocator that was good enough under normal C++ and C loads so that programmers would not be tempted to write special-purpose allocators except under very special conditions.
This article presents a description of some of the main design goals, algorithms, and implementation considerations for this allocator.
Solution 2:
In most implementations operator new()
just calls malloc()
. In fact even The Standard suggests that as a default stratege. Of course you can implement your own operator new
, usually for a class if you want better performance, but the default is usually just calling malloc()
.
Solution 3:
glibc new operator is a thin wrapper around malloc. And glibc malloc uses different strategies for different size allocation requests. You can see the implementation, or at least the comments here.
Here's an excerpt from the comments in malloc.c:
/*
47 This is not the fastest, most space-conserving, most portable, or
48 most tunable malloc ever written. However it is among the fastest
49 while also being among the most space-conserving, portable and tunable.
50 Consistent balance across these factors results in a good general-purpose
51 allocator for malloc-intensive programs.
52
53 The main properties of the algorithms are:
54 * For large (>= 512 bytes) requests, it is a pure best-fit allocator,
55 with ties normally decided via FIFO (i.e. least recently used).
56 * For small (<= 64 bytes by default) requests, it is a caching
57 allocator, that maintains pools of quickly recycled chunks.
58 * In between, and for combinations of large and small requests, it does
59 the best it can trying to meet both goals at once.
60 * For very large requests (>= 128KB by default), it relies on system
61 memory mapping facilities, if supported.
*/