How to get classList from element i clicked [duplicate]
var funcs = [];
// let's create 3 functions
for (var i = 0; i < 3; i++) {
// and store them in funcs
funcs[i] = function() {
// each should log its value.
console.log("My value: " + i);
};
}
for (var j = 0; j < 3; j++) {
// and now let's run each one to see
funcs[j]();
}
It outputs this:
My value: 3
My value: 3
My value: 3
Whereas I'd like it to output:
My value: 0
My value: 1
My value: 2
The same problem occurs when the delay in running the function is caused by using event listeners:
var buttons = document.getElementsByTagName("button");
// let's create 3 functions
for (var i = 0; i < buttons.length; i++) {
// as event listeners
buttons[i].addEventListener("click", function() {
// each should log its value.
console.log("My value: " + i);
});
}
<button>0</button>
<br />
<button>1</button>
<br />
<button>2</button>
… or asynchronous code, e.g. using Promises:
// Some async wait function
const wait = (ms) => new Promise((resolve, reject) => setTimeout(resolve, ms));
for (var i = 0; i < 3; i++) {
// Log `i` as soon as each promise resolves.
wait(i * 100).then(() => console.log(i));
}
It is also apparent in for in
and for of
loops:
const arr = [1,2,3];
const fns = [];
for(var i in arr){
fns.push(() => console.log(`index: ${i}`));
}
for(var v of arr){
fns.push(() => console.log(`value: ${v}`));
}
for(var f of fns){
f();
}
What’s the solution to this basic problem?
Solution 1:
Well, the problem is that the variable i
, within each of your anonymous functions, is bound to the same variable outside of the function.
ES6 solution: let
ECMAScript 6 (ES6) introduces new let
and const
keywords that are scoped differently than var
-based variables. For example, in a loop with a let
-based index, each iteration through the loop will have a new variable i
with loop scope, so your code would work as you expect. There are many resources, but I'd recommend 2ality's block-scoping post as a great source of information.
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
ES5.1 solution: forEach
With the relatively widespread availability of the Array.prototype.forEach
function (in 2015), it's worth noting that in those situations involving iteration primarily over an array of values, .forEach()
provides a clean, natural way to get a distinct closure for every iteration. That is, assuming you've got some sort of array containing values (DOM references, objects, whatever), and the problem arises of setting up callbacks specific to each element, you can do this:
var someArray = [ /* whatever */ ];
// ...
someArray.forEach(function(arrayElement) {
// ... code code code for this one element
someAsynchronousFunction(arrayElement, function() {
arrayElement.doSomething();
});
});
The idea is that each invocation of the callback function used with the .forEach
loop will be its own closure. The parameter passed in to that handler is the array element specific to that particular step of the iteration. If it's used in an asynchronous callback, it won't collide with any of the other callbacks established at other steps of the iteration.
If you happen to be working in jQuery, the $.each()
function gives you a similar capability.
Classic solution: Closures
What you want to do is bind the variable within each function to a separate, unchanging value outside of the function:
var funcs = [];
function createfunc(i) {
return function() {
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = createfunc(i);
}
for (var j = 0; j < 3; j++) {
// and now let's run each one to see
funcs[j]();
}
Since there is no block scope in JavaScript - only function scope - by wrapping the function creation in a new function, you ensure that the value of "i" remains as you intended.
Solution 2:
Try:
var funcs = [];
for (var i = 0; i < 3; i++) {
funcs[i] = (function(index) {
return function() {
console.log("My value: " + index);
};
}(i));
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Edit (2014):
Personally I think @Aust's more recent answer about using .bind
is the best way to do this kind of thing now. There's also lo-dash/underscore's _.partial
when you don't need or want to mess with bind
's thisArg
.
Solution 3:
Another way that hasn't been mentioned yet is the use of Function.prototype.bind
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function(x) {
console.log('My value: ' + x);
}.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
UPDATE
As pointed out by @squint and @mekdev, you get better performance by creating the function outside the loop first and then binding the results within the loop.
function log(x) {
console.log('My value: ' + x);
}
var funcs = [];
for (var i = 0; i < 3; i++) {
funcs[i] = log.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}