What is the difference between static_cast and reinterpret_cast? [duplicate]
Possible Duplicate:
When should static_cast, dynamic_cast and reinterpret_cast be used?
I'm using c function in c++, where a structure passed as a void type argument in c is directly stored that same structure type.
eg in C.
void getdata(void *data){
Testitem *ti=data;//Testitem is of struct type.
}
to do the same in c++ i use static_cast:
void foo::getdata(void *data){
Testitem *ti = static_cast<Testitem*>(data);
}
and when i use reinterpret_cast
it does the same job, casting the struct
when i use Testitem *it=(Testitem *)data;
this does the same thing too. But how is the structure gets affected by using the three of them.
Solution 1:
A static_cast
is a cast from one type to another that (intuitively) is a cast that could under some circumstance succeed and be meaningful in the absence of a dangerous cast. For example, you can static_cast
a void*
to an int*
, since the void*
might actually point at an int*
, or an int
to a char
, since such a conversion is meaningful. However, you cannot static_cast
an int*
to a double*
, since this conversion only makes sense if the int*
has somehow been mangled to point at a double*
.
A reinterpret_cast
is a cast that represents an unsafe conversion that might reinterpret the bits of one value as the bits of another value. For example, casting an int*
to a double*
is legal with a reinterpret_cast
, though the result is unspecified. Similarly, casting an int
to a void*
is perfectly legal with reinterpret_cast
, though it's unsafe.
Neither static_cast
nor reinterpret_cast
can remove const
from something. You cannot cast a const int*
to an int*
using either of these casts. For this, you would use a const_cast
.
A C-style cast of the form (T)
is defined as trying to do a static_cast
if possible, falling back on a reinterpret_cast
if that doesn't work. It also will apply a const_cast
if it absolutely must.
In general, you should always prefer static_cast
for casting that should be safe. If you accidentally try doing a cast that isn't well-defined, then the compiler will report an error. Only use reinterpret_cast
if what you're doing really is changing the interpretation of some bits in the machine, and only use a C-style cast if you're willing to risk doing a reinterpret_cast
. In your case, you should use the static_cast
, since the downcast from the void*
is well-defined in some circumstances.