How to add icon to a Qt application on Windows using a .rc file on a CMake project?
I'm trying to add an application icon to an application I'm writing, following what is described in https://doc.qt.io/qt-5/appicon.html
I'm using Qt Desktop 5.15.2 (64)
and 6.1.2 (64)
for both MinGW
and MSVC
, on Windows 10
64 bits. They all compile without error or warnings, but the icon doesn't show up.
My CMakeFile.txt:
cmake_minimum_required(VERSION 3.14)
project(MyApp VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# QtCreator supports the following variables for Android, which are identical to qmake Android variables.
# Check https://doc.qt.io/qt/deployment-android.html for more information.
# They need to be set before the find_package(...) calls below.
if(ANDROID)
set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
# if (ANDROID_ABI STREQUAL "armeabi-v7a")
# set(ANDROID_EXTRA_LIBS
# ${CMAKE_CURRENT_SOURCE_DIR}/path/to/libcrypto.so
# ${CMAKE_CURRENT_SOURCE_DIR}/path/to/libssl.so)
# endif()
endif()
find_package(QT NAMES Qt6 Qt5 COMPONENTS Core Quick LinguistTools REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Core Quick LinguistTools REQUIRED)
set(TS_FILES _pt_BR.ts)
set(PROJECT_SOURCES
main.cpp
qml.qrc
${TS_FILES}
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
set(APP_ICON_RESOURCE_WINDOWS "${CMAKE_CURRENT_SOURCE_DIR}/MyApp.rc")
qt_add_executable(MyApp
MANUAL_FINALIZATION
${PROJECT_SOURCES}
${APP_ICON_RESOURCE_WINDOWS}
)
qt_create_translation(QM_FILES ${CMAKE_SOURCE_DIR} ${TS_FILES})
else()
if(ANDROID)
add_library(MyApp SHARED
${PROJECT_SOURCES}
)
elseif(WIN32)
set(APP_ICON_RESOURCE_WINDOWS "${CMAKE_CURRENT_SOURCE_DIR}/windows/MyApp.rc")
add_executable(MyApp
${PROJECT_SOURCES}
${APP_ICON_RESOURCE_WINDOWS}
)
else()
add_executable(MyApp
${PROJECT_SOURCES}
)
endif()
qt5_create_translation(QM_FILES ${CMAKE_SOURCE_DIR} ${TS_FILES})
endif()
target_compile_definitions(MyApp
PRIVATE $<$<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>:QT_QML_DEBUG>)
target_link_libraries(MyApp
PRIVATE Qt${QT_VERSION_MAJOR}::Core Qt${QT_VERSION_MAJOR}::Quick)
set_target_properties(MyApp PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_import_qml_plugins(MyApp)
qt_finalize_executable(MyApp)
endif()
MyApp.rc:
MyAppIcon ICON "MyApp.ico"
The .ico contains a single 256x256 32-bit RGBA image.
For what matters, after so many failures I tried creating a test project using qmake, and added the icon using RC_ICONS = QtTest.ico
the .pro
file, which worked (got the correct icon). When I tried using the RC_FILE = QtTest.rc
instead it used the default icon, but without any warnings or errors.
Just in case I generated the .res file using windres
, but to no avail. Changed QtTestIco ICON "QtTest.ico"
and regenerated the .res, the same result.
Substituting the CMakeList.txt
for a .pro
file and using the RC_ICONS
is not an option, sadly.
Somebody could help me, please?
Thanks in advance.
In order to add a Microsoft resources (RC) file, you need to tell CMake to support the "RC" language by enabling Microsoft's RC language. This will kick in the resource compiler when it detects a file with the *.rc
extension in your project.
Here is a sample code snippet:
if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
enable_language("RC")
set (WIN32_RESOURCES ${CMAKE_CURRENT_SOURCE_DIR}/windows/MyApp.rc)
endif()
add_executable(MyApp WIN32
${PROJECT_SOURCES}
${WIN32_RESOURCES}
)
Build your project and Microsoft Explorer will then see your icon.