How to solve Xcode 4.1 (LION) GPS error?
My project worked perfectly on simulator+device,
but now, after upgrading to lion os and xcode 4.1, I get this error when gps is active!
server did not accept client registration 68
It's a gps based application, and i'm nervous to not debug app in simulator!
Any idea to solve this issue?
UPDATE: Gps on Simulator doesn't work also on Xcode 3.2.6 + LION.
EDIT: Apple response on bug tracker:
After further investigation it has been determined that this is a known issue, which is currently being investigated by engineering. This issue has been filed in our bug database under the original Bug ID#. Thank you for submitting this bug report. We truly appreciate your assistance in helping us discover and isolate bugs.
Solution 1:
Xcode 4.2 solved this problem adding custom gps position!
The file is an XML like this:
<?xml version="1.0"?>
<gpx version="1.1" creator="Xcode">
<wpt lat="45,49939" lon="9,12114">
<name>Milano</name>
</wpt>
</gpx>
you can add this file in your project or New->File->GPX.
While you're running your app, activate the console and select your custom position file:
it's all.
enjoy.
Solution 2:
From the Big Nerd Ranch forum:
@implementation CLLocationManager (TemporaryHack)
- (void)hackLocationFix {
CLLocation *location = [[CLLocation alloc] initWithLatitude:42 longitude:-50];
[[self delegate] locationManager:self didUpdateToLocation:location fromLocation:nil];
}
- (void)hackHeadingFix {
[[self delegate] locationManager:self didUpdateHeading:(id)@"That way.."];
}
- (void)startUpdatingLocation {
[self performSelector:@selector(hackLocationFix) withObject:nil afterDelay:0.1];
}
- (void)startUpdatingHeading {
[self performSelector:@selector(hackHeadingFix) withObject:nil afterDelay:0.1];
}
@end
Solution 3:
I encountered the same problem, and searching for a solution, I at least found a workaround: Testing CoreLocation on iPhone Simulator - It doesn't actually make it work, but in my case I just needed a dummy location anyway.
To make it work, just copy linked code into a header file and link that below your
#import <CoreLocation/CoreLocation.h>
Like this:
#import <CoreLocation/CoreLocation.h>
#import "CoreLocation_Sim.h"