How are attributes allocated?
Whenever a player levels up, they are granted points in 4 attributes: Dexterity, Strength, Intelligence, and Vitality.
Are these stat allocations based on anything the player does or are they set for each level dependent on class? What about attributes gained from Paragon levels?
Solution 1:
Stat allocations are based on class, and are the same across all players.
Unlike Diablo II, there is no input required to assign stats on level-up. It's just free stats that happen the same for everyone!
As far as I'm aware, your character will always gain:
+3 Primary Stat
+2 Vitality
+1 to both Secondary Stats.