Android ImageView Zoom-in and Zoom-Out

I want to Zoom-in and Zoom-out an Android ImageView. I tried most of the samples but in all of them the image in the ImageView itself is getting Zoomed-in and Zoomed-out, while I want to Zoom-in and Zoom-out the ImageView. I want to increase the ImageView width and height while Zooming-in and reduce the ImageView width and height while Zooming-out. How do I achieve that?


Solution 1:

Please follow the below class, that is used for Zoom in and Zoom Out for ImageView.

import android.app.Activity;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.ImageView;

public class ZoomInZoomOut extends Activity implements OnTouchListener 
{
    private static final String TAG = "Touch";
    @SuppressWarnings("unused")
    private static final float MIN_ZOOM = 1f,MAX_ZOOM = 1f;
    
    // These matrices will be used to scale points of the image
    Matrix matrix = new Matrix();
    Matrix savedMatrix = new Matrix();

    // The 3 states (events) which the user is trying to perform
    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    int mode = NONE;

    // these PointF objects are used to record the point(s) the user is touching
    PointF start = new PointF();
    PointF mid = new PointF();
    float oldDist = 1f;

    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) 
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        ImageView view = (ImageView) findViewById(R.id.imageView);
        view.setOnTouchListener(this);
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) 
    {
        ImageView view = (ImageView) v;
        view.setScaleType(ImageView.ScaleType.MATRIX);
        float scale;

        dumpEvent(event);
        // Handle touch events here...

        switch (event.getAction() & MotionEvent.ACTION_MASK) 
        {
            case MotionEvent.ACTION_DOWN:   // first finger down only
                                                matrix.set(view.getImageMatrix());
                                                savedMatrix.set(matrix);
                                                start.set(event.getX(), event.getY());
                                                Log.d(TAG, "mode=DRAG"); // write to LogCat
                                                mode = DRAG;
                                                break;
            
            case MotionEvent.ACTION_UP: // first finger lifted

            case MotionEvent.ACTION_POINTER_UP: // second finger lifted
                
                                                mode = NONE;
                                                Log.d(TAG, "mode=NONE");
                                                break;

            case MotionEvent.ACTION_POINTER_DOWN: // first and second finger down
                
                                                oldDist = spacing(event);
                                                Log.d(TAG, "oldDist=" + oldDist);
                                                if (oldDist > 5f) {
                                                    savedMatrix.set(matrix);
                                                    midPoint(mid, event);
                                                    mode = ZOOM;
                                                    Log.d(TAG, "mode=ZOOM");
                                                }
                                                break;

            case MotionEvent.ACTION_MOVE:

                                                if (mode == DRAG) 
                                                { 
                                                    matrix.set(savedMatrix);
                                                    matrix.postTranslate(event.getX() - start.x, event.getY() - start.y); // create the transformation in the matrix  of points
                                                } 
                                                else if (mode == ZOOM) 
                                                { 
                                                    // pinch zooming
                                                    float newDist = spacing(event);
                                                    Log.d(TAG, "newDist=" + newDist);
                                                    if (newDist > 5f) 
                                                    {
                                                        matrix.set(savedMatrix);
                                                        scale = newDist / oldDist; // setting the scaling of the
                                                                                    // matrix...if scale > 1 means
                                                                                    // zoom in...if scale < 1 means
                                                                                    // zoom out
                                                        matrix.postScale(scale, scale, mid.x, mid.y);
                                                    }
                                                }
                                                break;
        }

        view.setImageMatrix(matrix); // display the transformation on screen

        return true; // indicate event was handled
    }

    /*
     * --------------------------------------------------------------------------
     * Method: spacing Parameters: MotionEvent Returns: float Description:
     * checks the spacing between the two fingers on touch
     * ----------------------------------------------------
     */
    
    private float spacing(MotionEvent event) 
    {
        float x = event.getX(0) - event.getX(1);
        float y = event.getY(0) - event.getY(1);
        return (float) Math.sqrt(x * x + y * y);
    }

    /*
     * --------------------------------------------------------------------------
     * Method: midPoint Parameters: PointF object, MotionEvent Returns: void
     * Description: calculates the midpoint between the two fingers
     * ------------------------------------------------------------
     */
    
    private void midPoint(PointF point, MotionEvent event) 
    {
        float x = event.getX(0) + event.getX(1);
        float y = event.getY(0) + event.getY(1);
        point.set(x / 2, y / 2);
    }

    /** Show an event in the LogCat view, for debugging */
    private void dumpEvent(MotionEvent event) 
    {
        String names[] = { "DOWN", "UP", "MOVE", "CANCEL", "OUTSIDE","POINTER_DOWN", "POINTER_UP", "7?", "8?", "9?" };
        StringBuilder sb = new StringBuilder();
        int action = event.getAction();
        int actionCode = action & MotionEvent.ACTION_MASK;
        sb.append("event ACTION_").append(names[actionCode]);

        if (actionCode == MotionEvent.ACTION_POINTER_DOWN || actionCode == MotionEvent.ACTION_POINTER_UP) 
        {
            sb.append("(pid ").append(action >> MotionEvent.ACTION_POINTER_ID_SHIFT);
            sb.append(")");
        }

        sb.append("[");
        for (int i = 0; i < event.getPointerCount(); i++) 
        {
            sb.append("#").append(i);
            sb.append("(pid ").append(event.getPointerId(i));
            sb.append(")=").append((int) event.getX(i));
            sb.append(",").append((int) event.getY(i));
            if (i + 1 < event.getPointerCount())
                sb.append(";");
        }
        
        sb.append("]");
        Log.d("Touch Events ---------", sb.toString());
    }
}

Solution 2:

The other implementations here all have some kind of a flaw. so i basically mixed them up and came up with this.

Create a custom view like this:

ZoomableImageView.java:

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.ImageView;

public class ZoomableImageView extends ImageView
{
    Matrix matrix = new Matrix();

    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    static final int CLICK = 3;
    int mode = NONE;

    PointF last = new PointF();
    PointF start = new PointF();
    float minScale = 1f;
    float maxScale = 4f;
    float[] m;

    float redundantXSpace, redundantYSpace;
    float width, height;
    float saveScale = 1f;
    float right, bottom, origWidth, origHeight, bmWidth, bmHeight;

    ScaleGestureDetector mScaleDetector;
    Context context;

    public ZoomableImageView(Context context, AttributeSet attr)
    {
        super(context, attr);
        super.setClickable(true);
        this.context = context;
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
        matrix.setTranslate(1f, 1f);
        m = new float[9];
        setImageMatrix(matrix);
        setScaleType(ScaleType.MATRIX);

        setOnTouchListener(new OnTouchListener()
        {

            @Override
            public boolean onTouch(View v, MotionEvent event)
            {
                mScaleDetector.onTouchEvent(event);

                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                PointF curr = new PointF(event.getX(), event.getY());

                switch (event.getAction())
                {
                    //when one finger is touching
                    //set the mode to DRAG
                    case MotionEvent.ACTION_DOWN:
                        last.set(event.getX(), event.getY());
                        start.set(last);
                        mode = DRAG;
                        break;
                    //when two fingers are touching
                    //set the mode to ZOOM
                    case MotionEvent.ACTION_POINTER_DOWN:
                        last.set(event.getX(), event.getY());
                        start.set(last);
                        mode = ZOOM;
                        break;
                    //when a finger moves
                    //If mode is applicable move image
                    case MotionEvent.ACTION_MOVE:
                        //if the mode is ZOOM or
                        //if the mode is DRAG and already zoomed
                        if (mode == ZOOM || (mode == DRAG && saveScale > minScale))
                        {
                            float deltaX = curr.x - last.x;// x difference
                            float deltaY = curr.y - last.y;// y difference
                            float scaleWidth = Math.round(origWidth * saveScale);// width after applying current scale
                            float scaleHeight = Math.round(origHeight * saveScale);// height after applying current scale
                            //if scaleWidth is smaller than the views width
                            //in other words if the image width fits in the view
                            //limit left and right movement
                            if (scaleWidth < width)
                            {
                                deltaX = 0;
                                if (y + deltaY > 0)
                                    deltaY = -y;
                                else if (y + deltaY < -bottom)
                                    deltaY = -(y + bottom);
                            }
                            //if scaleHeight is smaller than the views height
                            //in other words if the image height fits in the view
                            //limit up and down movement
                            else if (scaleHeight < height)
                            {
                                deltaY = 0;
                                if (x + deltaX > 0)
                                    deltaX = -x;
                                else if (x + deltaX < -right)
                                    deltaX = -(x + right);
                            }
                            //if the image doesnt fit in the width or height
                            //limit both up and down and left and right
                            else
                            {
                                if (x + deltaX > 0)
                                    deltaX = -x;
                                else if (x + deltaX < -right)
                                    deltaX = -(x + right);

                                if (y + deltaY > 0)
                                    deltaY = -y;
                                else if (y + deltaY < -bottom)
                                    deltaY = -(y + bottom);
                            }
                            //move the image with the matrix
                            matrix.postTranslate(deltaX, deltaY);
                            //set the last touch location to the current
                            last.set(curr.x, curr.y);
                        }
                        break;
                    //first finger is lifted
                    case MotionEvent.ACTION_UP:
                        mode = NONE;
                        int xDiff = (int) Math.abs(curr.x - start.x);
                        int yDiff = (int) Math.abs(curr.y - start.y);
                        if (xDiff < CLICK && yDiff < CLICK)
                            performClick();
                        break;
                    // second finger is lifted
                    case MotionEvent.ACTION_POINTER_UP:
                        mode = NONE;
                        break;
                }
                setImageMatrix(matrix);
                invalidate();
                return true;
            }

        });
    }

    @Override
    public void setImageBitmap(Bitmap bm)
    {
        super.setImageBitmap(bm);
        bmWidth = bm.getWidth();
        bmHeight = bm.getHeight();
    }

    public void setMaxZoom(float x)
    {
        maxScale = x;
    }

    private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener
    {

        @Override
        public boolean onScaleBegin(ScaleGestureDetector detector)
        {
            mode = ZOOM;
            return true;
        }

        @Override
        public boolean onScale(ScaleGestureDetector detector)
        {
            float mScaleFactor = detector.getScaleFactor();
            float origScale = saveScale;
            saveScale *= mScaleFactor;
            if (saveScale > maxScale)
            {
                saveScale = maxScale;
                mScaleFactor = maxScale / origScale;
            }
            else if (saveScale < minScale)
            {
                saveScale = minScale;
                mScaleFactor = minScale / origScale;
            }
            right = width * saveScale - width - (2 * redundantXSpace * saveScale);
            bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
            if (origWidth * saveScale <= width || origHeight * saveScale <= height)
            {
                matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
                if (mScaleFactor < 1)
                {
                    matrix.getValues(m);
                    float x = m[Matrix.MTRANS_X];
                    float y = m[Matrix.MTRANS_Y];
                    if (mScaleFactor < 1)
                    {
                        if (Math.round(origWidth * saveScale) < width)
                        {
                            if (y < -bottom)
                                matrix.postTranslate(0, -(y + bottom));
                            else if (y > 0)
                                matrix.postTranslate(0, -y);
                        }
                        else
                        {
                            if (x < -right)
                                matrix.postTranslate(-(x + right), 0);
                            else if (x > 0)
                                matrix.postTranslate(-x, 0);
                        }
                    }
                }
            }
            else
            {
                matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                if (mScaleFactor < 1) {
                    if (x < -right)
                        matrix.postTranslate(-(x + right), 0);
                    else if (x > 0)
                        matrix.postTranslate(-x, 0);
                    if (y < -bottom)
                        matrix.postTranslate(0, -(y + bottom));
                    else if (y > 0)
                        matrix.postTranslate(0, -y);
                }
            }
            return true;
        }
    }

    @Override
    protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
    {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        width = MeasureSpec.getSize(widthMeasureSpec);
        height = MeasureSpec.getSize(heightMeasureSpec);
        //Fit to screen.
        float scale;
        float scaleX =  width / bmWidth;
        float scaleY = height / bmHeight;
        scale = Math.min(scaleX, scaleY);
        matrix.setScale(scale, scale);
        setImageMatrix(matrix);
        saveScale = 1f;

        // Center the image
        redundantYSpace = height - (scale * bmHeight) ;
        redundantXSpace = width - (scale * bmWidth);
        redundantYSpace /= 2;
        redundantXSpace /= 2;

        matrix.postTranslate(redundantXSpace, redundantYSpace);

        origWidth = width - 2 * redundantXSpace;
        origHeight = height - 2 * redundantYSpace;
        right = width * saveScale - width - (2 * redundantXSpace * saveScale);
        bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
        setImageMatrix(matrix);
    }
}

Then add the image like this:

ZoomableImageView touch = (ZoomableImageView)findViewById(R.id.IMAGEID);
touch.setImageBitmap(bitmap);

Add the view like this in XML:

<PACKAGE.ZoomableImageView
android:id="@+id/IMAGEID"
android:layout_width="match_parent"
android:layout_height="match_parent"/>