How to check whether operator== exists?
I am trying to create an example, which would check the existence of the operator==
(member or, non-member function). To check whether a class has a member operator==
is easy, but how to check whether it has a non-member operator==
?
This is what I have to far :
#include <iostream>
struct A
{
int a;
#if 0
bool operator==( const A& rhs ) const
{
return ( a==rhs.a);
}
#endif
};
#if 1
bool operator==( const A &l,const A &r )
{
return ( l.a==r.a);
}
#endif
template < typename T >
struct opEqualExists
{
struct yes{ char a[1]; };
struct no { char a[2]; };
template <typename C> static yes test( typeof(&C::operator==) );
//template <typename C> static yes test( ???? );
template <typename C> static no test(...);
enum { value = (sizeof(test<T>(0)) == sizeof(yes)) };
};
int main()
{
std::cout<<(int)opEqualExists<A>::value<<std::endl;
}
Is it possible to write a test function to test the existence of non-member operator==
?
If yes, how?
btw I have checked similar questions, but haven't found a proper solution :
Is it possible to use SFINAE/templates to check if an operator exists?
This is what I tried :
template <typename C> static yes test( const C*,bool(*)(const C&,constC&) = &operator== );
but the compilation fails if the non-member operator== is removed
C++03
The following trick works and it can be used for all such operators:
namespace CHECK
{
class No { bool b[2]; };
template<typename T, typename Arg> No operator== (const T&, const Arg&);
bool Check (...);
No& Check (const No&);
template <typename T, typename Arg = T>
struct EqualExists
{
enum { value = (sizeof(Check(*(T*)(0) == *(Arg*)(0))) != sizeof(No)) };
};
}
Usage:
CHECK::EqualExists<A>::value;
The 2nd template typename Arg
is useful for some special cases like A::operator==(short)
, where it's not similar to class
itself. In such cases the usage is:
CHECK::EqualExists<A, short>::value
// ^^^^^ argument of `operator==`
Demo.
C++11
We need not use sizeof
and null reference trick when we have decltype
and std::declval
namespace CHECK
{
struct No {};
template<typename T, typename Arg> No operator== (const T&, const Arg&);
template<typename T, typename Arg = T>
struct EqualExists
{
enum { value = !std::is_same<decltype(std::declval<T>() < std::declval<Arg>()), No>::value };
};
}
Demo
Have a look at Boost's Concept Check Library (BCCL) http://www.boost.org/doc/libs/1_46_1/libs/concept_check/concept_check.htm.
It enables you to write requirements that a class must match in order for the program to compile. You're relatively free with what you can check. For example, verifying the presence of operator==
of a class Foo would write as follow:
#include <boost/concept_check.hpp>
template <class T>
struct opEqualExists;
class Foo {
public:
bool operator==(const Foo& f) {
return true;
}
bool operator!=(const Foo& f) {
return !(*this == f);
}
// friend bool operator==(const Foo&, const Foo&);
// friend bool operator!=(const Foo&, const Foo&);
};
template <class T>
struct opEqualExists {
T a;
T b;
// concept requirements
BOOST_CONCEPT_USAGE(opEqualExists) {
a == b;
}
};
/*
bool operator==(const Foo& a, const Foo& b) {
return true; // or whatever
}
*/
/*
bool operator!=(const Foo& a, const Foo& b) {
return ! (a == b); // or whatever
}
*/
int main() {
// no need to declare foo for interface to be checked
// declare that class Foo models the opEqualExists concept
// BOOST_CONCEPT_ASSERT((opEqualExists<Foo>));
BOOST_CONCEPT_ASSERT((boost::EqualityComparable<Foo>)); // need operator!= too
}
This code compiles fine as long as one of the two implementations of operator==
is available.
Following @Matthieu M. and @Luc Touraille advice, I updated the code snippet to provide an example of boost::EqualityComparable
usage. Once again, please note that EqualityComparable forces you to declare operator!=
too.
It's also possible to use only c++11 type traits to check the existence of the member:
#include <type_traits>
#include <utility>
template<class T, class EqualTo>
struct has_operator_equal_impl
{
template<class U, class V>
static auto test(U*) -> decltype(std::declval<U>() == std::declval<V>());
template<typename, typename>
static auto test(...) -> std::false_type;
using type = typename std::is_same<bool, decltype(test<T, EqualTo>(0))>::type;
};
template<class T, class EqualTo = T>
struct has_operator_equal : has_operator_equal_impl<T, EqualTo>::type {};
You can use the trait like so:
bool test = has_operator_equal<MyClass>::value;
The resulting type of has_operator_equal
will either be std::true_type
or std::false_type
(because it inherits from an alias of std::is_same::type
), and both define a static value
member which is a boolean.
If you want to be able to test whether your class defines operator==(someOtherType)
, you can set the second template argument:
bool test = has_operator_equal<MyClass, long>::value;
where the template parameter MyClass
is still the class that you are testing for the presence of operator==
, and long
is the type you want to be able to compare to, e.g. to test that MyClass
has operator==(long)
.
if EqualTo
(like it was in the first example) is left unspecified, it will default to T
, result in the normal definition of operator==(MyClass)
.
Note of caution: This trait in the case of operator==(long)
will be true for long
, or any value implicitly convertible to long
, e.g. double
, int
, etc.
You can also define checks for other operators and functions, just by replacing what's inside the decltype
. To check for !=
, simply replace
static auto test(U*) -> decltype(std::declval<U>() == std::declval<V>());
with
static auto test(U*) -> decltype(std::declval<U>() != std::declval<V>());